Chill Pill is an asymmetrical 1v1 map designed with heavy inspiration from Halo CE and its take on Forerunner design, opting for smooth surfaces and textures for easy visibility. Combat centralizes over a large atrium in the middle of the map, with many connecting rooms and pathways along the outer perimeter. Gameplay focuses on the generous amount of items on the map, but each player is given enough of a chance to succeed even if one player is disadvantaged.
-Tier 3-
Grenade Launcher, 90 seconds
-Tier 2-
Sentinel Beam, 20 seconds
Light Rifle, 20 seconds
-Tier 1-
Tactical Magnum, 40 seconds
Boltshot, 20 seconds
Magnum, 20 seconds (x2)
-Powerups-
Active Camo, 120 seconds (Delayed Spawn)
-Grenades-
Frag Grenade, 30 seconds (x4)
Plasma Grenade, 30 seconds (x2)
Splinter Grenade, 60 seconds (x1)