Chasm

4v4 Capture the Flag

Map Description

  1. SgtSlaphead
    Chasm began when Karby and myself deleted all the connections from one side to another on a map he had been working on back in H2A. The concept is simple. Two sides with the only way across being to lift, jump or teleport. We feel the result is an incredibly fun CTF map.

    The two-way teleporter allows the map to feel like Longest in that you can walk a straight line from your flag to the enemy base. The man-cannons from side to side allow you to quickly attack the opposing side like with the teleporters on Boarding Action. From each side a switch can be shot above the main doors leading to the base that will activate temporary shield doors. These can be used to briefly block off routes and force flag carriers to take a different route.

    Part of the reason why I think this map is exciting for CTF is it's incredibly high level of Risk vs Reward. Players can potentially make very fast flag caps although this is only possible by lifting through the open middle of the map. The entire enemy team usually has to be dead at once for this to be possible. The safer flag runs will take significantly longer.

    We are still tweaking the map and are open to feedback.

Discussion

  1. ArturBloodshot

    ArturBloodshot The Architect
    Forge Critic Senior Member

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    Wooo... I remember had tested the early version with the 'SW Phantom Menace' light doors haha It was a cool element, but kinda struggled the gameplay. Loved the final aesthetics, simple but very nice executed.
     
  2. HeX Reapers

    HeX Reapers Legendary
    Senior Member

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    Holy **** finally.
     
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  3. SgtSlaphead

    SgtSlaphead Talented
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    Thanks! The star wars doors are still in lol. I know they are trolly but H5 is trolly in general. We changed up the switch placement to be more intuitive. Once everyone in the game is aware of how they work it can make for some interesting situations. Might try a version without them.
    --- Double Post Merged, Apr 28, 2017 ---
    Yeah it took a while! I am so done with aesthetics!
     
  4. CANADIAN ECHO

    CANADIAN ECHO Promethean
    Forge Critic Senior Member

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    Are u god??
     
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  5. S0UL FLAME

    S0UL FLAME Mythic
    Senior Member

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    You did two rectangles instead of one square.

    Nice to see you pushing yourself. ;)
     
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  6. SgtSlaphead

    SgtSlaphead Talented
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    Nah, it's still a square. Just put the rectangles together and you will see the brilliance of our design. It is in fact a square but cut down the middle. Square maps FTW!
     
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  7. SgtSlaphead

    SgtSlaphead Talented
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    It's easy to make anything when you got that sweaty Karby kid around. Kell of Scots helped massively with the color scheme too.
     
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  8. Kawecki 22

    Kawecki 22 Legendary

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    Love the doorways. I had fun on it a few months ago.
     

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