A temple built into a ravine. Built by radical cultists who expected the end, long ago. They never escaped. This map functions with slayer, KoTH, and Oddball.
Recommended Gametype: Slayer FFA
My main goal in building this map was to make it advantageous to traverse. I wanted it to play like there was something to be gained by constantly moving, finding new weapons and vantage points. And I think this map does this well.
The gameplay revolves around risk and reward. Counters and flanks. Exposed power weapons lead to frenzied dashes for them. These are where the main conflicts arise.
This map started as a sketch on a piece of paper. I don't plan on rebuilding it in Halo 5. I feel like it fits well here, in this game. Any feedback would be great!
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HOW TO DOWNLOAD:
1. Go onto a menu (main menu, campaign menu, mp menu, etc.)
2. Click the X button to bring up the Roster menu
3. Click your gamertag and select Find Player and search the players gamertag who's file share you want to view