This map generally is symmetrical, although there are some spots here and there that are a little bit rough. Apart from that though, I think it has a sleek design with interesting sight lines , which encourages more CQC. The map took me about 12 hours to make and was slightly inspired by the map "Asylum". I am currently working on a Halo 5 map at the moment as well, but as Reach is on Xbox one I though I'd go back to that first.
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