Added markers to indicate secrets sssh. Added bouncers. Refined and developed an area I call roof top alley. Graffiti. interior/office building under construction.
To do list, balance out routes, add additional surface, complete office complex, add additional detail, weapons, spawns, gamemodes, power ups, background environment.
Still a lot to do but currently the map is looking great and enjoying the new dynamics that are shifting how the map plays, I love it. Truly is capturing a mirrors edge feel with movement as well.