Unless I find any game-breaking problems with the map, this is most likely the last update
- The map post has been overhauled to include images that show the map's most recent version.
- The ticket booth area and high platform were adjusted after recent gameplay suggested they were too good for the humans. Basically, the back walls were pulled forward.
- The two broken respawn points in the map that doomed anyone who spawned there to be stuck inside the map have been deleted.
- The pillar in front of the restaurant has been removed.
- The seats in the restaurant were changed to make them look more like seats. I stole the design from @PA1NTS
- Lights were added to the corners of the map that were too dark.
- Minor aesthetics such as small crate piles, girders, and the small light bars were added to the high platform to fill in the empty corners and utilize the larger forge budget.
- GRD