Bias

4v4 Slayer
9.0

Map Description

  1. Villin01
    Bias

    Author:V3N0MS
    Changed gamertag to V3N0MS its no longer villin01. my forgehub account is having issues changing my account name. sorry for the confusion


    [​IMG]

    Symetrical 4v4 map made with a forerunner theme. The maps best game variants would be slayer, strongholds & ctf. Bias is a medium sized map that you can also do 2v2 as well. Bias has an original feel to it, it feels like your in a location on a campaign. The back story to the map is Mendicant bias used this location to interrogate the flood before his rampancy

    Map blueprint illustration:
    [​IMG]

    map walkthough video:


    Creator: V3N0MS

    Please send feedback if any. Thanks for the download and hope you enjoy.
    Deevius Bone likes this.

Recent Reviews

  1. Bankworthy Bankworthy
    9/5,
    Fantastic map. could fool around with weapon placement and outer walls but overall great work!!
  2. MrBish MrBish
    9/5,
    Other than the power weapons being extremely easy to get to one another, this map is great. Very much looking forward to playing some customs on this map. Great forge work, great level design and overall a brilliant addition to my collections. Cheers for the man hours you put in!

Discussion

  1. Villin01

    Villin01 Promethean
    Senior Member

    Messages:
    16
    Likes Received:
    12
    Thanks MrBish for the feedback. Im thinking of triming the map so it can be faster gameplay & harder to get those power weapons. Im going to trim the outside sniper section and the bases as well. Lmk what you think?
     
    a Chunk likes this.
  2. Villin01

    Villin01 Promethean
    Senior Member

    Messages:
    16
    Likes Received:
    12
    Villin01 updated Bias with a new update entry:

    Bias v.3

    Read the rest of this update entry...
     
  3. Bankworthy

    Bankworthy Legendary

    Messages:
    34
    Likes Received:
    18
    Downloaded V3. Great map! This map looks fantastic and has lots of very haloish traits! I particularly like the door that appears to be going into the mountain or hillside behind railgun. I would reconsider the sides where light rifle/sniper spawns because being able to see down to the shore line and water is a bit confusing, especially considering how that door appears to lead into mountain. I enjoy a well balanced map and im excited to rip some customs on this!
     
    Villin01 likes this.
  4. Villin01

    Villin01 Promethean
    Senior Member

    Messages:
    16
    Likes Received:
    12
    Bankworthy thanks for the feed back bro :D. Ill be looking to fix that detail today. I thought of some ideas to help the sides out just a bit. what do you think of adding some sort of wall or just some forerunner aesthetics?
     
  5. Bankworthy

    Bankworthy Legendary

    Messages:
    34
    Likes Received:
    18
    I love the forerunner objects, especially when they are folded into natural scenery! I like the ocean background behind snipe still. Maybe make your map part of a ledge on the mountain? idk!! just let me know when next version is up and ill rip it
     
    Villin01 likes this.
  6. Villin01

    Villin01 Promethean
    Senior Member

    Messages:
    16
    Likes Received:
    12
  7. Villin01

    Villin01 Promethean
    Senior Member

    Messages:
    16
    Likes Received:
    12
    Villin01 updated Bias with a new update entry:

    Bottom mid room change

    Read the rest of this update entry...
     
  8. Villin01

    Villin01 Promethean
    Senior Member

    Messages:
    16
    Likes Received:
    12

Share This Page