A re-imagined version of the Halo 2 map, Foundation. The map features a 4-way symmetrical footprint with scripted elements that enhance the gameplay.
Over 10 years ago the Halo community created a crude version of the now popular gametype, infection. Back then it was called "zombies" and the map of choice to play said gametype was on Foundation. This was used because the it had four rooms in which the human players could hide to fight off the infected. Since this was not an official gametype at the time, players had to manually switch over to green team (zombies) when a green player killed them.
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