Basileia

2v2 Slayer
10

Map Description

  1. PhoenixVax
    After a month of hard work, I finally completed my new map, Basileia. It's a complex of giant monuments taking inspiration from the european architecture. The map has never been tested, but I know that in some spots there may be some framerate drops. I hope the new update fixes this problem. Hope you enjoy and I'm waiting for your feedback!

Recent Reviews

  1. As an Architect, I found this a marvelous example of how to exalt the classic european architecture while implementing a simple but working layout, giving a pleasant gameplay experience. Absolutely loved this!
  2. Beautiful Map w/ Amazing Game play. This map really shines as a FFA Map and its easy to tell that this map should be in Matchmaking.

Discussion

  1. Verses Fatum

    Verses Fatum Ancient
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  2. PhoenixVax

    PhoenixVax Legendary
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    Waiting for your feedback :)
     
  3. Verses Fatum

    Verses Fatum Ancient
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    Its just simply beautiful, I haven't had time to play it, but from the pictures, its simply stunning
     
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  4. PhoenixVax

    PhoenixVax Legendary
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    Too kind my friend! I hope it also plays well
     
  5. Pat Sounds

    Pat Sounds Legendary
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    It looks really good man. I'll have to give this one some games and see how it plays to comment further, but I like your visuals so far.
     
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  6. PhoenixVax

    PhoenixVax Legendary
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    Thanks a lot! I'm really looking forward to hear your complete opinion!
     
  7. JurassicWeeMan

    JurassicWeeMan Legendary
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    I haven't gotten to play this but it is up there on the top of the list! Also, did you decide to go through with that lockout remake? I'd love to see it with a similar aesthetic to this with the overgrown trees!
     
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  8. PhoenixVax

    PhoenixVax Legendary
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    Thanks man, looking forward to your feedback! I've made some progress on the remake but now I'm working on other stuff, I have like 6 maps to complete. One day I'll finish it, I hope soon!
     
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  9. JurassicWeeMan

    JurassicWeeMan Legendary
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    Ok; I also take a keen interest in it because I'd like to see it in the remakes playlist that I know 343 plans on putting out =D
     
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  10. PhoenixVax

    PhoenixVax Legendary
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    Uhm... interesting, then maybe it will be the next after the canyon I posted on the other thread! Anyways, this is the status of the map http://xboxclips.com/SupremeDavide/eba21816-1027-4a6a-8cfa-847c605a80dd
     
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  11. a Chunk

    a Chunk Blockout Artist
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    Visually, the map looks very nice. If it was intended to be purely an aesthetic map, I'd be giving it a high rating.

    As a playable level (Disclaimer: I haven't played on the map) I'd say it's far below average. It's closer to being an octagon than an actual multiplayer map. There is some height variation and cover on the map, but the layout is overly simplistic (a circle with an open center and a pathway around the exterior). I feel like you could've made something much more interesting without sacrificing visuals very much.

    I personally think you'd have been better off if you'd either gone all out on aesthetics and not even bothered making it playable, or focused on creating a solid design and then pushing the aesthetics as far as you could without sacrificing design elements. Making it playable with a mediocre design hurts it, imo.
     
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  12. JurassicWeeMan

    JurassicWeeMan Legendary
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    That looks great! Honestly, I don't mean to be too much of a fanboy here, and of course its your map so its up to you, but I think you should totally stop all other projects and get that one finished. There are many Lockout remakes out there and I have played on several that have very accurate-to-the-original gameplay, but I have not seen one that looks that good. I feel that if we remake a map now in Halo 5, we have a responsibility to not only remake it, but to enhance it and make it look better/more interesting, since Halo 5 forge has given us so many artistic options. I know I'm kind of pressuring you to do a map and you might have other projects going on, but I have not seen any forger pull it off as well as you and I think you could be the one to give 343 that Lockout remake that I know they're going to put in their remake playlist.
     
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  13. PhoenixVax

    PhoenixVax Legendary
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    Thanks a lot for the feedback chunk! Yeah I definetly agree you, the layout is not so much interesting. But I think that with another layout (considering the resources of this Forge) the visuals would have been far from these. All the buildings in the map are monumental, they are meant to be seen in their full form, and I can do this only with an open space. If I made something different, the player wouldn't have had this sensation of awe while navigating the map.
    I had plans for another layout, for other passages, for example under the pit of the middle or under the main windows, down to the sea, but I had limited resources. So I chose the ultra-simple layout and the beautiful aesthetics.
    Anyways, I hope that the map is fun to play, even with a layout so simple and uninspired. For me it's the most important thing.
    --- Double Post Merged, Nov 2, 2016 ---
    You're too kind sir. I'll see what I can do! :)
     
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  14. K27R

    K27R Legendary
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    We need more original and great forge maps like this, it's beautiful... adding to my collection
     
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  15. PhoenixVax

    PhoenixVax Legendary
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    Thanks so much man!
     
  16. PhoenixVax

    PhoenixVax Legendary
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  17. GreyMuffinBass

    GreyMuffinBass Legendary
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    The 2nd pic looks real O______0
     
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  18. PhoenixVax

    PhoenixVax Legendary
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    I have to thank the lighting for that :D It does miracles
     
  19. Zandril

    Zandril Promethean
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    Basically what Chunk said. Amazing aesthetics but mediocre gameplay. The map's basically a boring donut and I honestly didn't have much fun playing it because of the overly simple layout.

    I'd be interested to see what you can do if you dedicated everything to making a full-blown aesthetic map though. And I absolutely love the lighting in this. Looks great shining down on the player as he looks around the map.
     
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