Avenue

4v4 Slayer

Map Description

  1. NonstopSuperguy
    Hello again, ForgeHub. This will likely be my last Reach remake (unless requested to do more!), so without further delay, here it is! Welcome to Avenue!

    The map, so far, has taken about a week and a half to build. The asthetics and cameras still need a bit of work but it's fully playable! Supports all gametypes (including multi-team slayer and Oddball) except Strongholds for now. I'm releasing it now to get a bit of playtesting in. So go ahead! Plays best with classic gametypes (ones without abilities).

    Any and all feedback is awesome! Talk about anything good and/or problematic, including weapon spawns, spawning, or anything else that feels out of place.

    There are blocks in places that are miscolored and/or too dark. The freaking lighting is the culprit. Not going to add any further modifications to thisbmap until these lighting issues are fixed.

Discussion

  1. Black Racher

    Black Racher Forerunner
    Senior Member

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    Really cool. Now if you still have enough budget, you can create an environment around the map. Look at the Mirror's Edge styled map on Forgehub. To create a huge building beside the map and create the feeling we are not on a lone building but that we are surrounded by several other buildings, just take huge blocks and combine them with large breakout blocks to create windows (these blocks have cool reflections), add why not, one or 2 cranes and also a Pelican flying through the map, above the players.

    It could add a lot of life in the map and could give it a soul. But you need to have enough budget as I said at the beginning of my comment.

    Nice job.
     
  2. The ianinator

    The ianinator Legendary

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    Looks great but I don't really like the skybox. Like Black Racher said, more detail in the distance really could help bring this map to life.
     
  3. NonstopSuperguy

    NonstopSuperguy Legendary
    Senior Member

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    The budget is the problem. I'm at 1021 with spawning and weapons. I'll jump in there today and polish it up a bit.
    --- Double Post Merged, Apr 11, 2016 ---
    I would've used the Eden skybox but the coordinates didn't line up. I had no choice but to use parallax.
     
  4. Black Racher

    Black Racher Forerunner
    Senior Member

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    Empire didn't work too ?

    Sure with a little polish you could gain some pieces. Also, it seems in the screen that some trees could prevent some lines of sight... And it could be really problematic.

    Anyway, you did a good job in the structure of the map, and the aesthetic looks cool !
     
  5. NonstopSuperguy

    NonstopSuperguy Legendary
    Senior Member

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    I ended up deleting a bunch of bushes and grass, cleared up my budget by about 70 blocks. I'm gonna try to make it indoor, Iike an area aboard a ship or something. Open up the map and you'll see what I mean.
     
  6. NonstopSuperguy

    NonstopSuperguy Legendary
    Senior Member

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    NonstopSuperguy updated Avenue with a new update entry:

    Changing Spaces

    Read the rest of this update entry...
     
  7. Dino

    Dino Forerunner
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  8. NonstopSuperguy

    NonstopSuperguy Legendary
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    That cat does not look happy
     
  9. Dino

    Dino Forerunner
    Senior Member

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    That cat is definitely a happy kitty! :D
     
    NonstopSuperguy likes this.

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