Autumn is a medium-sized 1v1 TS map designed around a variable time-to-kill flow and skill jumps, which allow the user to speed up or slow down this ttk. The skill jumps appear as small ledges, as highlighted in a screenshot below, that are scattered around the map, with some (3) jumps involving a dual skill jump. The primary jump of use is on each side of the central pillar, as it allows otherwise impossible verticle movement. The map features the following weapons:
<ul>
<li>2x Battle Rifles</li>
<li>2x SMGs</li>
<li>2x Magnums</li>
<li>2x Plasma Grenades</li>
<li>1x Shotgun</li>
</ul>
The map possesses a very clean aesthetic and no noticeable framerate issues. There is a bit of a learning curve, which is intentional, as I believe that all maps should make you think about how you are going to play them. Thank you, and have fun!
[Download from my Fileshare by either adding me as a friend or going to Leaderboards>Campaign Timing>Halo CE>Pillar of Autumn]