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Maps from Psychoduck
GUILLOTINE
Psychoduck
,
Nov 18, 2015
An asymmetrical BTB map inspired by the Halo 2 Classic, Headlong.
0
16
5.47
K
8v8
0
/
5
,
0 ratings
Fort Hank
Psychoduck
,
Nov 11, 2015
A remake of Bunker Hill from Halo: Reach
0
2
2.81
K
5v5
0
/
5
,
0 ratings
Behind the Sun
Psychoduck
,
Apr 15, 2015
1v1 me, bro!
0
11
3.11
K
1v1
0
/
5
,
0 ratings
Ruiner
Psychoduck
,
May 2, 2014
An asymmetrical environment pulling inspiration from Halo 3's Ghost Town.
192
0
1.17
K
4v4
0
/
5
,
0 ratings
Panic Attack
Psychoduck
,
Nov 3, 2013
A map blurring the lines between competitive arena and BTB style gameplay.
327
0
2.47
K
6v6
9.6
/
5
,
5 ratings
Panic Station
Psychoduck
,
Mar 27, 2013
A 6v6 map supporting the best 'hogging around combined with intense infantry combat
247
44
7.77
K
6v6
8.25
/
5
,
4 ratings
Skydock
Psychoduck
,
Mar 26, 2013
A re-imagination of fan-favorite: Cargo Port from Reach
269
11
3.66
K
6v6
9.4
/
5
,
5 ratings
Bunker Hill
Psychoduck
,
Oct 8, 2012
The map bares some similarities to High Ground, and plays much differently from most objective maps.
3.27
K
0
4.55
K
6v6
10
/
5
,
1 rating
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