1. All is well

    N3gat1veZer0
    All the lights have been fixed! The map looks fantastic now. A special thanks to SmoknBrlz64 for letting me in on the lighting secret.

    Other than that, the Halo CE pistol has replaced the needler at the top of the map. I was able to muster up more objects to spice up the map more. More floor-to-wall trims have been added along with a nice window design that should seem less square and bare, and more creases and cracks have been removed.

    Oh, and how could i forget......
  2. Boring Walls

    N3gat1veZer0
    I've done some object reduction and was able to spice up some of the walls. Blue and red base match each other better now in terms of looks. Other changes include making blue room ramp and pipe room ramp rounded like the one in red room, the green glow coming through the tops of the pipes is gone, I've smoothed out the walls some more to try and eliminate creases where two blocks would meet, and also some other lighting tweaks and aesthetic changes.

    Images

    1. Halo 5 Guardians (24).png
    2. Halo 5 Guardians (25).png
    3. Halo 5 Guardians (26).png
  3. Lights and Weapons

    N3gat1veZer0
    If you checked out Atonement earlier than today you may have noticed some really dark hallways and rooms, not to mention the giant rock wall that appeared pitch black. These were very hard to see unless you were right next to them, but now that's all been fixed!
    The overshield was too much as well so it got scraped. The invis now also spawns at the end of the middle catwalk where the plasmas were and the plasmas have been pushed back to where overshield was. Also, the green plasma pool has a...