1. Boring Walls

    N3gat1veZer0
    I've done some object reduction and was able to spice up some of the walls. Blue and red base match each other better now in terms of looks. Other changes include making blue room ramp and pipe room ramp rounded like the one in red room, the green glow coming through the tops of the pipes is gone, I've smoothed out the walls some more to try and eliminate creases where two blocks would meet, and also some other lighting tweaks and aesthetic changes.
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