GT: Funky Flapsak
This is my first fully completed Forge map ever. I've forged in previous Halos, but never got to the point of completion.
I wanted to make an aesthetically pleasing map that played well, especially competitively. I was inspired by Halo CE's verticality. There are 3-4 levels going up, depending on where you're at. Down the middle is the "Artifact" where I hope players are contesting for the majority of the time. There spawns Rail and Camo, and right above it is Sniper. There are multiple routes around the map, that allow for flanking and escape.
H5 Battle Rifle - 2X
H2 BR - 2X
Carbine - 1X
DMR - 1X
Plasma Pistol - 1X
Storm Rifle - 2X
SMG - 1X
Boltshit - 1X
Sniper Rifle - 1X
Railgun - 1X
Needler - 1X
Camo - 1X
I'm in need of testers and advice. I have no idea how this map plays, as I haven't had anyone test it with me yet. Please provide feedback and critique.
Also, it may seem dark at first, but each area nicely illuminated.