Archaic

4v4 Slayer

Map Description

  1. cpigeon4
    Spartans have always had to deal with different enemies in order to win the war for the UNSC. This is no different. After taking over a very controlled outpost built by the well known flood, spartans must claim the outpost for themselves. Battle it out out against enemy teams in order to be the reigning champions on this flood infected map.

    This map is a 4v4 semi-symetrical competitive map forged by both cpigeon4 and purpledinosaur0.

    Supported gametypes include:
    - Slayer
    - Capture the Flag
    - Strongholds
    - Multi-Team (Slayer)

    Map has been play tested multiple times, but if you find anything that needs to be adjusted please let us know. We are up for any criticism that the community has in order to make this map the best it can be.

Discussion

  1. thrillerkillers

    thrillerkillers Legendary

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    like the architecture =)
     
  2. Bankworthy

    Bankworthy Legendary

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    I like the look and feel of your map but it is dropping frames to the point where its almost unplayable. I would consider removing as many of the "invisible light" objects as possible (your using 61/64). You can change the light object properties to "point" and increase the distance and brightness for more light but less objects total. Will download again after updates, good job!
     
    ArturBloodshot likes this.
  3. cpigeon4

    cpigeon4 Legendary

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    I'm surprised that you were having some issues with frame rate dropping. I loaded it up and play tested the map without any frame rate dropping so I wonder what the issue is. Thanks for the comment, will definitely look into it.
     
  4. Bankworthy

    Bankworthy Legendary

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    Cool Man! ill watch for updates.
     
  5. cpigeon4

    cpigeon4 Legendary

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    If you download the map and play it in custom games, there is very little to no frame rate issues. We will be updating the map soon and will post an update as soon as we do, but until then, you shouldn't have to many issues while playing the map in custom games.
     

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