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In this part we're going to talk more specifically about design changes. The reason why I uploaded this update in two parts is because I am limited to use 16 images in one post. Then I had to wait one week to upload the next part, which is understandable.
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Okay, anyway I made a new path to avoid spawn trapping and feeling ”surrounded” so you can take a more sneaky path to avoid being seen.
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Here is that same place from behind.
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Made a new sneaky path, so you can flank your opponents from an another angle.
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Made that support a little bit thicker and I also made Red/Blue Ledge a bit wider and adjusted the invisible blockers to make it feel more smooth when you’re walking on it.
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Lowered the fence to increase the gameplay flow and avoid camping.
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Lowered the pillar a little bit, raised the ”railing” behind the pillar and moved back that stone wall to allow for more movement around the map.
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Made a new design for the arming zone to make it less bumpy when walking over it.
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I increased the length of Red/Blue Catwalk to add more skill jumps and removed the holes to make it easier to nade the opponent who standing and hiding up there.
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Made a ramp to increase the gameplay flow and avoid camping.
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Made the "flaming" purple things look a little bit more Pink.
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Increased size of Window to make Top Mid more vulnerable and increase the gameplay flow, added a new platform and redesigned the railings.
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Made the platform just a tiny bit bigger to make it easier to do skill jumps and make it look better.
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I obviously added Oddball.There is one Plasma Caster in bottom mid spawns at 2 minutes with one extra clip in it. The ball spawns at three different locations, the first ball spawns at Top Mid, second at orange Stage and the third at Pink.
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Weapons on the map.
1x Sniper Rifle, 1 Clip, 3 minutes respawn time.
Slayer
Capture the Flag
Neutral Flag
1x Hydra Launcher, 1 Clip, 2 minutes respawn time.
Strongholds
Grenade Launcher, 2 Clips, 4 minutes respawn time.
Breakout
1x Plasma Caster, 1 Clip, 2 minutes respawn time.
Oddball
1x Speed Boost, 2 minutes respawn time.
Assault
All with 40 seconds respawn time.
2x Tactical Magnums
1x Light Rifle
1x Boltshot
All with 30 seconds respawn time.
2x Frag Grenades
3x Plasma Grenades
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I've also made some spawning tweaks as well, one of them are that I made it so there's a bigger chance of spawning in the Pink and Orange areas.
That's pretty much it, I really hope you enjoy playing on my map!
I'm personally really happy how the map turned out and I am pretty much finished with it.I'll maybe update the map later, but it will probably be unnoticed, so it won't be worth an update post.
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