NOTE: GAME DVR WAS NOT WORKING SO I COULD NOT GET SCREENSHOTS. I'll provide some when I can.
So happy Canada day and here is a mini update:
-Added wooden pallets around map for scenery and to afect gameplay.
-adjusted a overpowered hold out point in the catwalk.
-Added some new plants for scenic purposes.
That's it! So I've started on an infection map on tidal and is coming out well. There is a small problem though. Tidal light generation takes forever to generate so until it is fixed load times are going to be long. Happy Canada day!