Over the past few days things on antidote changed. I've been playing it and fixing it and here is a small update of changes.
polish. some areas in the map were very plain encluding the interior of the Antidote bulding. changes here:
-Antidote building has more cover for zombies and movable crates to block some entances.![]()
-added trash piles across the map for atmosphere.![]()
-Originally you could hide under the cranes in the Jungle pit but was to unfair for zombies so now there are invisable blockers in there to stop that problem.
-Lighting in the Jungle pit was very dark and hard to see with all the foliage. added a dim lighting in there to sort this out. (look at the Image at bottom to see this)
More is on the way but there is one distraction...![]()
![]()
The Spartan company We Need Achillies17 just unlocked the Achilles body armor last night so that put a lot of this Polish for the next update. There was going to be a little more but I was freaking out about this! More updates soon and I'm thinking of recreating a classic reach custom!(if it has not been already) See you all soon. -KINGCREEPER96