Really brings out the feel of the forge world canyon with the water effects, while the bases are a modernized version of coagulation. I especially like the scripting effects near the caves and to access the banshees. Some areas need larger rocks to provide more cover from the vehicles, and the sniper rifles need to have harder access to get to. Perhaps changing them to weapon pads and placing them at the top of the cliffs, so the players have more struggle to reach them, while still knowing the locations via the weapon pad indicators.