1. Big update

    D4rkDeath
    This update is quite large:

    All of the terrain has been reworked and raised up, you can now run up to the first layer of the main structure and some solid infantry routes were created due to the fields at times feeling too dangerous. There is now a good amount of cover out in the fields.

    The Bridge has been rebuilt, inspired by the Narrows bridge from Halo 3. There is a lower section of the bridge that connects with the room in bottom mid, while the top of the bridge still hosts the banshee and a ramp now comes out of the bottom mid room connecting to the bridge.

    The room at bottom mid has been rebuilt, adding a bridge to the grav hammer and side routes to walk on. The grav lift in the bottom mid room was removed and a ramp was added heading up to the bridge, the opening on the first tier was closed and another lamp was added. In the large tunnel going through the middle, the middle column that provided cover was duplicated and they now are along the sides.

    From the base to the outer bridge areas, some infantry paths were added to have a more covered option to get to the bridge in the middle, allowing more options to counter the different tiers of the structure. All sight lines have been reworked out in the field and bridge area.

    The railings on the structure were lowered to provide a more smooth transition along the structure and to tweak the cover they provided. All along the spikes of the structure, a clamber area was added to now traverse the structure faster and provide players with more options to counter the top.

    Inside the hallways of the structure, the grav lifts were moved into the respective wall instead of sitting out, giving them more of a home spot.

    Atop the structure, the columns were removed and the raised floor was extended to remove some of the spotty cover and to give players a better chance to counter the top of the structure.

    The man canons were moved in front of the bases and elevated to better counter the structure. The cover change in front of the structure to accommodate the man cannons and to eliminate a small problem with spawn killing from middle to base.

    Spawns, cameras, sounds, etc. have been reworked.
    N3gat1veZer0 likes this.
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