1. Banshee Change, moved weapons, added spawning.

    D4rkDeath
    After collecting more and more feedback since the release of Ancestor, there was one piece of feedback that has remained consistent. The Banshee being on the top allowed whomever was controlling the top a reward with one of the strongest vehicles on the map, making it difficult for the losing team to make a comeback, especially in Strongholds. If you had your team Stronghold and the top mid Stronghold, you shouldn't be rewarded with the Banshee. The Banshee has now been moved to its brand new platform on the bridge!

    8-26-2016_2-02-18_AM.png
    After moving the Banshee, some weapon adjustments had to be made to accommodate balance issues. The Plasma Turrets at the bases proved to be too weak to serve as proper base defense as well. So the update notes go as follows:

    * The Banshee has found a new home on the bridge with its very own platform.
    * The Plasma Turrets have been removed from the map and replaced by Splinter Turrets for better base defense options.
    * The neutral Splinter Turret (Detached) has been removed.
    * The Overshield has been removed.
    * The H2 Battle Rifle was moved to the first tier of the structure above the grav lift.
    * The Hydra Launcher was moved to leaning against the bottom of the lower spire (old H2 BR spot).
    * The Spartan Laser was moved to bottom mid to stay a neutral weapon pad away from the new Banshee spawn.
    * A pair of Plasma Grenades were added in the middle of the bridge.
    * Another column on top mid was added on the old Banshee platform to clean up the aesthetic look now that the Banshee found a new home.
    * New respawn points have been added to fix a rare issue where you would spawn on the opposing side if your base was overrun with enemies. You should now spawn in a more neutral area.
    * A few piece tweaks were done in order to keep things looking clean and neat.

    These changes were talked about at great length and were not decided upon lightly. Overall the snowball effect of conquering the map with the Banshee by having it on top of the Control Room needed to change for overall better gameplay.

    Thank you everyone for the overwhelming support for Ancestor, and thank you to TimeDipper for coming up with the design for the platform that now hosts the Banshee!
    TimeDipper likes this.
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