AMITAYUSI started this map months ago and have been polishing it hoping that someone might take a look at it. Amitayus is a celestial convenant ship with a magnetizing beacon element, snake accented trim, three+ tiered treehouse bases, many funkin elements.
FEATURES
Snake Bridge
Snake headed lights
Super sniper tower
Exploding canister to center floor / @ beacon
Yellow piping system in beacon
Multiple floors
Horizontal and Vertical flow with center piece
Multiple Elevators and boosters for quick gameplay
Colorful map palette
There is multiple gameplay modes setup
BLUE V RED
Min. 3 v 3 / Max 6 v 6
SLAYER
FIESTA
CTF ( love feedack if this map should be for Stronghold or CTF)
STRONGHOLD ( love feedack if this map should be for Stronghold or CTF)
INFECTION
I originally intended the map to be a stronghold map but I really felt like other game modes emphasized certain features of the map. I cant tell if this map plays better for Stronghold or CTF I would love feedback. The map is currently setup for both. ( This revision will dictate what objects I would eliminate for the new cameras) Im also debating whether I put this in a Halo Ring skybox... I have an alternative versus in my bookmarks labeled DARKSIDE OF AMITAYUS to get a better idea of what I'm thinking. If both skyboxes work for everyone maybe I make one versus dark for Stronghold and etc. and the other versus a light skybox for ie. CTF.
:allegiance:NOTE: I HAVE HAD A BLAST PLAYING
THIS IN TEAM SLAYER AND FIESTA
Original design when first posted.
I'm a package designer by day in the non-Halo world so I have used a lot of my design patterns and color background themes I use on packaging. ( STARK, BOLD, CLEAN AND MODERN) This is my first ever map I created in Halo or any game for that matter. I have been using this as a creative outlet for the last couple of months while freelance designing from the house.
http://amorai6.wix.com/anthonymoraisam2pmI'm open to suggestions to the map and constructive feedback. dont be too constructive lol
9.3
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