Allegiance

4v4 Slayer
5.0

Map Description

  1. Citizen Bovine
    FILESHARE ACCESS THROUGH: Halo: Combat Evolved> Scoring> Pillar of Autumn> Easy> Solo

    4-8 Players. Slayer, King of the Hill, and Oddball supported. Symmetrical.
    Weapons/Power Ups:
    Sniper
    Shotgun x2
    Energy Sword
    Sentinel Beam
    Active Camo
    *Various smaller weapons and grenades

    UPDATE 30 DEC
    <br />With the first round of very helpful feedback the following change have been made:
    <ul>
    <li>Cover added and current cover modified to Green and Gold corners to address too much openess</li>
    <li>More spawn points added and current spawn points adjusted</li>
    <li>Fixed player getting stuck in purple lift when they tried to go down it</li>
    <li>Red and Blue corners cover completely redone</li>
    <li>Tactical Jump from Red and Blue to Sniper Platform replaced with Ramps which double as cover to address openess</li>
    <li>Wideded some coreners on top mid to make strafing and movement more natural</li>
    <li>Added one set of Two Way Teleporters in Green and Gold to help break setups</li>
    <li>Slight visual updates</li>
    </ul>

Recent Reviews

  1. Well I only got to play on this map for about 3 minutes before the black screen but I've seen enough to make some comments. Overall the layout is pretty solid, not original, but it works for the H2A sandbox well. Holding top mid is really the entire strategy of the map due to it having immense sightlines on all four sections of the map. Spawns are very predictable and can be locked down easily but bottom mid provides a good way for them choose from many various routes to take up. The lift that takes you directly into top mid is really strange and feels awkward, I would reccomend removing it or at least moving it to the camo side, adjacent from purple lift. Overall this was a very fast paced map and was enjoyable to play on, good work Bovine :)

Discussion

  1. Citizen Bovine

    Citizen Bovine Promethean

    Messages:
    35
    Likes Received:
    16
    Thanks for the review @TheElderAcorn :) I can't wait until I obtain the level of skill you have to make good asymmetrical maps.
     

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