AFTERTHOUGHT
Afterthought is a symmetrical tall 4v4 core map made with Evolved Settings in mind. This map is VERY powerful to compensate for Top mid power. Like I have done with a few maps, there are some Classic Halo features.
Map Layout -
Symmetrical
Vertical
Initial Spawn -
Both sides are given 2 power-ups and a Sniper at the start of the map. 1 OS and 1 Camo are located at EACH BASE. The sniper is up a ladder and will be in direct sight-line of the other team's sniper. Only 4 shots, so make them count. Rockets are on the 2nd level of middle, and directly in the middle. With so much power on the map, each team will need to be clear on where they are going off initial spawn.
Map features:
2 Snipers (90 seconds, 4 shots only)
1 Rocket (180 Static)
2 Camo (120 Static)
2 Overshield (120 Static)
2 Classic BRs (45 sec)
2 Carbine (45 sec)
2 Sentinel Beams (90 sec, 50% energy)
8 Frag's (4 on each side)
8 Plasma's (4 on each side)
Map Supports:
Slayer
CTF
Oddball
Assault