1. Version 2.1 - New pathing in midfield

    Pat Sounds
    Updated the map for improved flow based on feedback I've gotten from playtests. In a nutshell, I've unified the center structure into one large object and removed the pillar maze in the middle.

    [​IMG]

    Here are some more specifics:

    - Created a large central structure out of the ruined pillars, which makes the paths through mid more deliberate....
  2. Acolyte - Version 2.0

    Pat Sounds
    The first significant update since the release of this map is focused around refining parts of the geometry and tuning weapon placement and settings. Here's what's changed this time around:

    - Rebuild the back portion of lower mid to be more organized and less of a clutter. I now has a two tiered ramp up to top mid and a long bridge that overlooks the back half of the map.

    - Moved Beam Rifle pad onto the new bridge in the back of the map to get it off of the ground.

    - Moved sword from top...