1. Map now meets 343i's map requirements and aesthetics have been added!

    Larry Tanng
    Updated to v4.0. The map now meets 343i's map requirements for matchmaking by changing all of the weapon spawn timers to meet specifications, and adding extra cameras to work with all the game types. I used Entombed as a reference for camera set up.

    I've also added a number of new aesthetics including cloud and dust effects to all of the lights as well as changing the color of a few to mark team sides. I also added decorative pieces to some of the more bland looking walls, and changed the...
  2. Updated to v2.0 - Remodeled outer deck, Added lots of new detail.

    Larry Tanng
    This update is a big upgrade to the aesthetics of the map. I remodeled the outside area to look better for the camera shots and overall to look more like the original Anchor 9.

    I also added a blue-green fog effect that can mostly only be seen outside the ship to match the colors you see outside on the original map from Reach. On top of that, I added more detail everywhere that I thought needed extra attention, bringing my lightmap to 98% and my objects to 656.
  3. Updated to v1.2 - re-sized bottom base windows

    Larry Tanng
    Sorry, my OCD got the best of me this morning. I re-sized the bottom base windows on both sides of the map to further resemble the POV of the original Anchor 9 while looking though both sides of the glass. I'll stop scrutinizing my map now and let you guys do that. lol.. :)
  4. Updated to v1.1 - Changed all glass color and added window sills.

    Larry Tanng
    All of the glass color in the map was changed from default to Murky Green for a clearer look and to near-perfectly match the original Anchor 9's greenish hue colored glass.

    Window sills have also been added to the windows of each base to even further resemble Anchor 9's windows.