False accusations? Jesus... another dipshit. What accusations did I make? Oh, I accused you of doing a decent job of forging... my bad. I'll take that back. Or maybe I accused you of making a medieval map considering that you originally posted all of those images of medieval siege weapons. I'm so sorry that you misled me into believing that. FYI, at 100% damage it takes : Just under 40 of a flame thrower's fuel to destroy a scorpion tank if you aim at the treads. About 25 firebomb grenades will destroy a scorpion tank if you aim at the same tread. 10 fuel from a flame thrower to the back of a wraith will destroy it. 12 firebomb grenades to destroy a wraith if you aim at the back. Just under 40 of a flame thrower's fuel to destroy a wraith if you aim at the back fin. Considering that you can make firebomb grenades instant respawn and can have multiple people throwing them at once from on top of a castle wall, it wouldn't take that long if they could throw consistently at the same tread. It takes the same amount of time to charge and fire the laser 3 times as it does to destroy a scorpion tank with the flame thrower without making it overheat. A spartan laser takes two shots to the body/3 shots to the tread to destroy a scorpion. So who's the imbecile? You really should find out facts for yourself before posting because I just made you look stupid.
Ok Retard let me Explain this to you so you can understand and see what will happen to a scenario that I formulated useing your ideas. If I used Flame grenades the tank can just shoot you if you stand still also the flame thrower as you said "Just under 40 of a flame thrower's fuel to destroy a scorpion tank if you aim at the treads." Ok 3 zombies spawn hhmmm Couldn't they just shoot or slash him and the tank has the capabilaty to shoot him as well if neccesary. Plus the fact is as you said put flame grenades on instant respawn oh wow swell idea oh wait I just remember dumbass you can rape the zombies on foot oh ****!!! Making it impossible to sword them plus the zombies leech would be inefective porbably didnt read that either(not surprised). Now I know what your thinking why not shoot them with the magnum uhh it takes alot of shots especialy with human recharge 100%. Plus them having BR and carbines not good Right =P. Oh yeah I thought about the spartan laser you talked about.. flame grenades takes 40 hits or 3 to 2 shots hmmm what do you think I would rather have and think very carefully before answering. Oh plus you have bad grammar(misled?) and The comment about the map I dont give a **** about because overall this conversation is about the tank being way overpowering and it is not by the way. Anyway you still probably havent played the game yet with friends because if you played it you would think"Wow that was pretty fun and exciting" and then see what I'm talking about but you dont so your still an inbecile. "dipshit is that all you can say pathetic" OH by false accusations is thinking useing a ****ing FLAME THROWER to burn a tank is a pretty useless way of doing things duh..
Oh snap man I can't believe that mispelled grammar whoops I must be really tired its like 4:00 o'clock over here but anyway I said my point so it doesn't matter anyway. Oh yes TheFakeAngatar do you understand the piont I'm trying to prove?
A little. You can change the damage resistance for custom power-ups to make it take less fire grenade, right?
No thats not really the case. It was when I first off was telling poeple that the tank isnt overpowering because you need a custom powerup to drive. By doing this the custom powerups traits are 25% damage modiefer so no pwnage for zombies and even after I explained that poeple still kept saying the same thing the tank is to over powering and the wraith I guess. Anyway I thought it seems know ones reading the post so I put in Red VERY IMPORTANT INFO Right. Still nothing same old crap, then I guess someone or two poeple explained what the custompowerup does and knows what I'm talking about. Then the other guy Tells Shroom and all the others "Are you ****ing serious" and what not. Then Shrooms Comes in and bitches about what the guy said. Then starts talking about useing instead of a spartan laser to use a Flame thrower and fire grenades ? WTF right? But I told it was a load of Bullshit and he told in great detail what hes talking about (Ideas) and trying to call me stupid. After that I explained to him What Makes his ideas pathetic and dont need to be included because it will **** up the gametype that was going extremely well for the map. I explained it if you noticed the Orange Comment. The thing that makes me laugh through about this coversation or argument is that this guy never played the game I posted and never read the post to its full extent to understand.
Let's get a re-cap... 1.) I made a post basically saying, nice job of forging, but I don't care for the tanks and lasers. 2.) Pel made a comment about what I said. 3.) I replied to Pel telling him why I asked the question and suggested that firebombs and flamethrowers would be a better choice. 4.) You stuck your nose in. You called me an imbecile, said the flame thrower doesn't do ****, said I made false accusations, and asked for another weapon choice... then called me an idiot. 5.) I called you a dipshit, supported why I thought this was a medieval castle, proved to you that you can destroy a tank with a flame thrower and firebombs, and made you look stupid. Wait a second... how many times did you say the tank wasn't overpowering? I thought you said the humans can take 2-3 hits? You keep going back and forth on whether the tank is that powerful or not. The human can stand on the tank and not get hit by splash damage... duh? So now it sounds like you're saying that your game has no teamwork involved for the humans. Nobody is gonna cover him, I guess. If it takes one guy to drive the tank, then there's only two guys to worry about... and you can incinerate them. Oh... so you can't rape zombies with a spartan laser? My bad. Now you're just babbling on like a dee dee dee. Holy run on sentences and spell check, Batman. So don't use the firebombs and just use the flame thrower. Duh? What did you do... make the zombies weak? A zombie should only need 1 headshot. Your leeching is more or less redundant anyways. You already gave zombies 200% recharge rate. Yes dipshit... misled. I'll provide you with a definition because you keep proving how much of a retard you are. misled - Definition from the Merriam-Webster Online Dictionary When did our conversation become about the tank being too overpowering? I thought it was a debate about you saying that the flame thrower takes too long to destroy the tank. Just like you haven't tested the effectiveness of a flame thrower or see how replacing the spartan laser would effect the game. No, I haven't played the game. If it were a medieval castle thing, then I may have given this a try... but some retard put a spartan laser, tank, and wraith in the game. Then you made the zombies weak by putting their damage amplifier to only 75%... and gave the humans 125% damage amplifier? It's people like you making infection games so heavily one-sided that infection will never become a regular playlist. Actually I think I called you a dipshit, a dee dee dee, and an idiot. I made my 2nd post entirely in response to Pel and you could have avoided looking like a retard if you left it at that... but you went and stuck your nose in the conversation and brought this argument upon yourself. I think you mean false assumptions... and you want to try to correct my grammar? You keep wanting to go on and make yourself look like a bigger idiot... then that's fine with me. With 125% damage modifier for humans in your game type, it would take even less time to kill the tank... 30 fuel from the flame thrower. Adding the flame thrower would change the game play... yes, giving the zombies a chance to kill someone... not having to wait because some puss is hiding someplace with a spartan laser firing across the map. If the humans don't kill the tank within 60 seconds of the zombie picking up the power-up... he's back at 75% damage modifier and the tank will be roaming around the castle. By the way... if the custom power-up spawns at the beginning and a zombie immediately picks it up, he has 60 seconds until the spartan laser spawns. By the time the spartan laser appears, the zombie in the tank would be at normal 75% damage, since you stated the custom power-up lasts 60 seconds. Anything else you wanna throw at me? I enjoy making you look stupid. It wasn't my intention, but you keep bringing it upon yourself.
-The argument was about the tank because you poeple dont know how to read and if your some what intelligent one headshot WTF is wrong with you are some ****ing two year old that loves pretty much instant kill zombies. -The tank takes 2 to 3 shots it matters where you shoot overall I dont like it when poeple are fighting in the posts. Even when I told you what will happen when you said your ideas. You were right about the flame thrower but When I decisively tell what most likely would happen you still try to go against me. If you want to argue With me PLAY THE ****ING GAME MORON! -Ok the spartan laser shoots around 5 shots and doesnt instant respawn **** nut and further more the zombies can beat the guy down with the flame thrower because of the zombies spawns, they spawn in three areas of the map and one set of spawns are near the tank. They have leech 100%. So on if the humans covered the flame thrower it still is very unlikely he wouldnt survive because if zombies hit him once he's pretty much ****ed and as one of the guys said in the post theres alot of cover oh Crap! =o -Oh and about misled I thought you tried to say missed or whatever so **** off . -The custom powerup hhmmm if it runs out the zombie immedietly gets out of the tank Didn't know that either did you(still not surprised). I can actually come into any argument on this post faget Because overall it is my map I posted and about what pelgore said is actually true. Oh yes how could i forget, you still havent played it So I still got the right to call you a ****ing dumbass. I love this conversation we're having right now very entertaining talking to scum like you but I must stop conversation here because you still havent played it so no more bitching intill you play it.
I like how you actually gave the zombies a chance by giving them more coverage than most maps, smart thinking on your behalf , I like this map, I think I'll download.
Thank you on the wonderful comment overall it is a very balanced map. I really hope you enjoy it to its full extent. =)
Hey moron... your game settings allow headshots, so I guess you're a f'ing two year old, dipshit. Man, are you bright. I never said anything about the tank being overpowering. I just said I didn't like it on the map. Don't know why you keep arguing with me about it. How can you tell me what will happen if you change it from a spartan laser to a flamethrower? Have you tried it? No... just like I haven't tried the map. You prefer to hide and take out the tank. I prefer games with a little more risk and give the zombies some hope of infecting someone to keep them interested. I made the suggestion, you stuck your nose in and turned it into a personal argument. I know the spartan laser doesn't respawn, I actually read the post. Of course the humans take a chance at killing the tank, but since you were right about the custom power up settings and the tank being useless after 60 seconds, you don't need to use the spartan laser or flamethrower. Yeah, I can see how I accidentally hit the "L" when the "S" key is on the opposite end of the keyboard. Unlike you, my posts will rarely have spelling errors. . Yes, you were right. I checked this out and I was wrong. I thought it was like weapon pickup, which doesn't make you drop your weapons. Horray for you, you were right... for once. At least I can admit I am wrong and at least I test things out. Yes it's your map and yes what Pel said is true about Halo in general, but it is not correct in his response to what I posted. He did not have all the information and therefore his response to me was wrong. I don't enjoy playing one headshot two year old game settings. 90% health, headshots enabled, 75% damage while humans do 125% damage... the only scum are people that create gametypes like you. While this was mildly entertaining at first, you bore me with your resorting to using the f-word. To me, that's a sign of weakness and you know you are wrong, but will not admit to it no matter what. Enjoy playing your map, I've bumped this thread and given it more attention than it deserves. Good day, and I'll just accept that you didn't like my suggestion. It's pointless arguing with a child.
Shrooms I have tried the flamethrower scenario The humans couldnt do **** to the tank zombies literally raped the **** out of them, they actually protected the damn Tank and also I even for shits and giggles tried the flame grenades Zombies got raped. The gametype I put is not bullshit or unfair. I know for a fact a degenerate like you that thinks he's a know it all, doesnt know two shits how my gametype plays in the first place. Also the gametype does allow headshots but the fact is they have (shields!!!) and leech on so from long range zombie can die pretty easy if they dont use what I provided(cover and Magnum) for them. If the zombies come close up the zombies can take a few bullets then probably attack, then they get a full set of shields back. Also for what I been asking what have you been doing on the map I provided, have you only looked at it? Or played the game with about 10-14 poeple? Shrooms then if your getting mildly bored of this conversation then please with the patience I have left talking to you try playing the game with friends. If not dont reply back.(simple right)
Now typically I like to stay out of arguments that don't involve me, but this section of your post I feel I must reply to. Now either you are playing a version of the gametype that is not on FirePhoenix's file share, or you are just pulling numbers from out of nowhere. Because as of the time I downloaded and played this, which was about the time this was posted, the settings were as such: 3 BR/Carbine headshots to kill a zombie 2 Beatdowns to kill a human OR 1 Beatdown plus 1 Magnum Shot So, apparently, you didn't look at any of the damage resistances for the zombies or humans, or the shields and their respective recharge rates, or you are just one of the most ill informed people to comment on a gametype you haven't even played. Which honestly, is something you shouldn't do anyways. If you haven't played the game you have no right to critique it. Now to the both of you; this arguing wont get you anywhere except banned. Clean up your language, and don't reply to someone unless it is in a friendly manner and just to correct them in as nice a way as possible. There is no need to insult someone, when they may just be ignorant on the subject. So, Shroomz, play the game or shut up, and FirePhoenix stop replying in a manner that makes you appear as a degenerate. That is my two-cents and hopefully, you all choose to listen to it. Sarge525
This looks great, i do have my own castle siege map(its helms deep) that i might post, that is a little similar. Only suggestions is to... 1) Trade the tank for a chopper(its a better battering ram) 2) Put 2 wedges on the sides of the wraith to make it immovable instead of using so many objects around it. 3) If you want(i though this was better for mine) make only swords(swords), gravity hammers(hammers or axes), battle rifles(bows), and snipers(better kind of bows) as your only weapons. All other weapons aren't really castle things. Great job though, none the less.
The custom pwerup spawns once so infact using a chopper would devistate the point of not even trying to ram the gate. He can be shot at and is less effective for the zombie team. The point of the wraith's section is to shoot and let zombies spawn there. I do know what your getting at though but the fact of the matter is that the wraith can move around in the area to shoot from every angle. I thought of this but after a good analysis I thought the best thing to do is give them regular weapons I do know what your getting idea it would seem more realistic, but I'm trying to make the game as fun as possible not saying thats not fun. I'm saying it wouldnt work for this particular map and gametype.