Author: TFx KiLl3r Map Name: Veyron Map Canvas: Sandbox Map Size: Medium Player Count: 4-8 Supported Gametypes: Assault, Capture the Flag, Juggernaut, King of the Hill, Oddball, Slayer, Team Slayer, Territories, VIP __________________________________________________ Description: Veyron By TFx KiLl3r Veyron is an assymetrical map based in the crypt of Sandbox. It contains many original structures that I have not seen before in a map. Aswell as looking nice it plays magnificantly. Each side has the roughly the same weapon layout even though the difference in structure on each side. Veyron was named after the car 'Bugatti Veyron', mainly because they are very fast and original. The gameplay on the is map is fast and competitive fun and their are tones of original structures on the map, so it works! Aims: Veyron was a joy to make and play on but in making the map I wanted to make something better than i have ever made before, something that I would spend the most time on and making original structures spent time but was worth it! The map combines with open spaces and enclosed ones. Soem people may know about reward vs risk, well with the rocket in the very center it is very open, easy to each but there is an easy chance to die. Two Snipers placed at each base have a direct view of the rocket spawn, yet have restricted views to reduce sniper control. I hope you realise how thought out and planned this map has been! Recommended Gametypes: Team Slayer, Team Snipers Team Capture the Flag KoTH and Team Oddball I recommend palying 2v2 up to 4v4. Equipment/Weapon: 10x BR 2x Sniper 2x SMG 2x Spiker 1x Plasma Rifle 2x Needler 2x Bruteshot 1x Rocket Launcher 7x Frag Grenade 8x Plasma Grenade 1x Bubble shield 1x Regeneration 1x Active Camo Pictures: Red Side: Blue Side: Center and ground views: Thanks for viewing this and please do drop a comment or rate! And remember to Download Download
Wow. Very crazy. I can see this map playing a few tricks on radars. Could you put up a map layout so that we can figure out what is going on? I'm not sure where everything is on the map.
Haha, thanks but why do you have to have a map layout when you could just download the map, it doesnt say on map posting rules that you have to give a weapon layout so sorry that wont be happening
This is an amazing map. The layout is very original and yeah, it does play some tricks on your radar While the OP was on holiday me and some friends played it a lot! At first I thought it'd only be good for larger games because of its size, but a 1 on 1 sniper match and even just a 1 on 1 normal match played surprisingly well with no long waits to find each other and very balanced gameplay. It also works incredibly well for larger games and this makes it very diverse and that is probably the main reason I love this map. Keep up the maps TFx, you never fail to dissapoint 5/5.
nice map. its not too open so players cant camp. i like ur weapon spawns. in pic 1 i like the base. i had the EXACT same idea doing that on my other map but now i have to think of something else.
I used to hate crypt maps. And then I saw Veyron! Now I'm a believer! Ba ba ba bum. Anyways, your map is very well interlocked and provides sufficient cover. Although, I would like to see the weapon layout. And the other guy is right, this could definitly mess with radar. I like your window idea BTW.
Thanks man, really glad you like it, lol just coz i have done it dont let that stop you I dont mind! Thanks for the comment Lol, thanks man im glad you like it. And yes this map definitely does mess up your radar lol! Thanks for the really positive comments, i appreciate them all.
Yaay, you got this posted finally. I played this with a few mates on the weekend and had a great time. Your execution of this has been flawless and the forging is perfect. This plays very well and the weapon layout is good. I would also suggest re-positioning the red geo-merged double wall to make it so u dont have to jump but this doesnt bother me, and its only a minor flaw!
bout time u post another map anyway this looks cool but my only concern is that certain boxes are very low andd need to be raised or would be very campy and would ruin gameplay but u also have some good structures. so ill download and test it out
Lol, thanks for the comment man, im glad you like it but the height of the boxes make no difference to the gameplay and it is not campy, dl and try me.
I've been keeping tabs on you Killer and finally you have released a new map. Better than your others in my opinion, not only in appearence but also in the gameplay and clear planning and effort put into the map. I have played this numerous times and love team slayer and snipers. I dont think the height of the boxes would change it much but it doesnt need changing anyway. This should either be featured or voted for in the forgehub favourites. Great Job!
Lol, thanks man. Same, i believe this had been my greatest feat yet! Glad someone else reckonises that too. Well, thanks for the comment and cya around.
Woah sick map! I'd never be able to forge in the Crypt, but this beyond most maps i've seen in the Crypt! 5/5 Good job!
xX-Executioner-Xx Appearance- 1.6-Monument game play- 1.8-Legendary Originality- 0.5-Exotic presentation- 0.3-Boring Over all= 4/5 I must start with saying Wow, this map is very unique it is much more different then any map i have ever seen in the crypt. I especially like how you spaced almost everything off the wall so if you are under fire you have the ability to drop down and maybe get a second chance at life. The game play was pretty good I just felt some of the weapons you put in the map were not able to be used well for example the sniper rifle in the map you cant really scope with it I spent most my time trying to get no scopes with a weapon that I thought would be better used in the map but other then that great job on the map. I don't think it was your best but i do think it was a success. Nice Job
Wow man thanks for the really great comment! Thanks for the really good review Noved, yes i think this is the fourth map of mine u've done. anyways lol, i trust your judgement but didnt have too much of a proble scoping in, this taking int cosideration ill see what i can do to make changes in a version 2 coming out soon. What can i do to improve my presentation, although i was always going to fail there because this map isnt supposed to be neat and symmetric. Thanks for the review and the comment!=]
I played this with you last night and it was amazing and a wicked competitive match which never for one second dropped in intensity. For me the old team slayer is a must play game on this map and this is a definite dl! A feature? maybe, but a version 2 with some little touch ups would be adequate. For now though this should definitely be voted for in the FHF 3! 5/5 from me
Looks very nice, smooth, and original. The gameplay looks good, and it reminds me of construct in that it's multi leveled. I especially like blue sniper spawn and the rocket area. 4.5/5
lol, cheers for commenting man, and im glad you enjoyed that night! thanks for the positive comment, lol many maps are multi leveled so does that mean they all remind u of construct??? lol ty for the comment