NightBunker Weapons Battle Rifle 6 on map 2 Spare Clips 30 Respawn time Carbine 4 on map 2 spare clips 30 Respawn time Mauler 1 on map 1 spare clip 30 Respawn time Sniper rifle 2 on map 1 spare clip 30 Respawn time Rocket 1 on map 1 spare clip 30 Respawn time Frag 8 on map 30 Respawn time Plasma 8 on map 30 Respawn time Gametypes This is an MLG map and was crated to use MLG rules, this one in particular is for Team Slayer and Capture the flag. However only multi flag, not 1 flag. Map Description This map is in the underground part of sandbox, it has two different bases, teams should try to control the middle as rocket is top middle and the mauler is otem middle. Also as there is only two bases, there are now two dark corners which could of been a little camping spot, so i have made a little ajustment to the corners. A little message now, this is my first map on sandbox, my first map using interlocking and my first MLG map, im not expecting this to be the best map, but some positve, negative and helpful feedback would be much appreciated Pictures Top+Bottem Middle [/URL] Red Base [/URL] Blue base [/URL] Top middle [/URL] Ready, Aim, Fire? [/URL] Please let me know what you think http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=88924703 dowload here [/url]
i like the layout of this map and the design of the structures. it looks like it has good gameplay. but you need some pics on where the power weapons are placed on the map
The map's design is pretty creative. One thing that I'm not sure about is if barricades are allowed on MLG maps. You could maybe put in a slit wall in place of it, or something other than that. Your object placement could be neater and more aligned, but besides that it's a solid map. 3.5/5
The map's design is pretty creative. One thing that I'm not sure about is if barricades are allowed on MLG maps. You could maybe put in a slit wall in place of it, or something other than that. Your object placement could be neater and more aligned, but besides that it's a solid map. 3.5/5
IMO there is too much space in this map. Also do you not think that the power weapons should have a longer respawn time then something like a frag grenade?
yeah it looks like you haven't edited the respawn times of any of the weapons, you should think about that...
from what i can tell from your 5, count em', 5 pics it looks pretty plain-jane... needs some more cover, better interlocking, this map needs alot but at least you tried, thats more than what i can say about alot of the maps posted here on forgehub. Also, could use some more pics to get a better grasp of what your map is about. But an A for effort (that doesn't really make sense when you look at it in print, does it?)
More cover for the bases, and courtyards of the bases... map layout looks alright.. 30 second respawn for the rockets?.. come on...maybe like 150 seconds
I think the design is is pretty good but its waaaay to open for MLG i suggest a v2 with cover, are u allowed to use barricades on mlg maps?
the layout looks nice but its way to open and the bases are kinda dull but other then that it looks like a good map, probably plays good to ,but the only thing i really don't like are those barricades i just dont like them on any map so its nothing against you i just never liked them. 7/10
no i have found out that u cant, i will soon b making a v2 with more cover and it will also host more gametypes and i now no how the weapon respawn works so that also will b eddited