please delete thread... newer version here: http://www.forgehub.com/forum/mlg-maps/81546-mlg-recreation-v3.html
You obviously know how to interlock... so you should interlock the double blocks at the starting spawn locations. Also, the shield doors must go. Otherwise it looks pretty cool. I like some of the unique things you did.
This map need to be cleaned up its so clutered. I recomend flipping the bridges over to make it look more smooth, geomerging the start spawn boxes to the wall. And get rid of the freestanding shield doors
Looks mad sweet bro. I like the flow of this map, it has a feel of lockdown. Also i know you said that theres too much power weapons but the weapons that you should put is probably 4x Brs, 2x carbines, 1x rocket with 0 extra clips.Other then that its sweet.
LOL SRRY AGAIN. but put ALL boxes that can be put upsidedown, upsidedown [i mean bases etc.] like the middle and center parts but the bases dissapoint me, just as in elaborate.
This looks like a solid map. From the pictures your interlocking is great. But in the 13th picture that one bridge on the top looks like it could create a bump. May just be an illusion though. Also you may be able to jump on the dumpster in picture 11 and grenade bounce on top of the pipes then jump onto the double box. Also in picture 2 over to the left, there are barriers right at the top of the stairs. I'm not too sure of the logic behind that. Anyway looks like it has some good flow but I'll download and play a few rounds on it cause I'm uber board.
thanks in pic 11 wen u grenade jump u cant onto the pipes from the top of the dumpster.ya in picture 2 i put that so it has more cover..
Only problem I have is behind mauler base there is a bridge blended with a wall, you can do a double jump over it with an oddball or a flag, you should try to block it.