Machu Picchu v3

Discussion in 'Halo 3 Competitive Maps' started by LIGHTSOUT225, Mar 26, 2008.

  1. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    Re: Machu Picchu

    GAH THATS EMBARRASSING! The names are so similar though!
    I thought there was something wrong with my post...
     
    #41 GoodWhaleSushi, Mar 30, 2008
    Last edited: Apr 4, 2008
  2. LIGHTSOUT225

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    Re: Machu Picchu

    No worries. Thanks for the shout on the Bungie thread too, good maps get buried under a mountain of crap like its their job over there
     
  3. Bottlecap

    Bottlecap Ancient
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    Re: Machu Picchu

     
  4. LIGHTSOUT225

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    Re: Machu Picchu

    Oh don't get me wrong, there is no notice or feedback more valuable than here at Forge Hub, thats undeniable. But getting a hot topic over at Bnet is how you get your map out to the masses.
     
  5. civilian

    civilian Ancient
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    great job lights, keep it up.
     
  6. Paralyzed King

    Paralyzed King Ancient
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    You know, Even though I never actually played a "Game" on this map, I did get a sneak peek at it while it was under construction.

    To me this map flowed really well, I liked the weapon placements and that centerpiece to the map was the Balls! Keep up the good work Lights!
     
  7. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    But yeah, I gave it a quick forge-thru and played it with a few friends, it's an awesome map!
     
  8. LIGHTSOUT225

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    Thanks guys! King I'm sure we will play it soon. New map should be coming out in a day or so! Heatwave (named by Furious) on Standoff
     
  9. super trooper88

    super trooper88 Ancient
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    O.O

    This is absolutely amazing. I am totally gonna download this and play with my friends. From the pics I give this a 5/5.
     
  10. Linubidix

    Linubidix Ancient
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    Looks Freakin Awsome.
    I've been meaning to make a map kinda like this.
    guess i dont need to.
    Looks Great

    Good Job.
    I'd shake your hand if I could
     
  11. TrueBlue Wolf

    TrueBlue Wolf Ancient
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    WOW and welp... WOW. I love this, I absolutly love this. I've seen all kinds of amazing concepts forgers have had and then they completely flop, but man you really manages to take a great concept and forge it into an amazingly fun innovative map. Looks nice, plays nice, and above all it's a blast. It's good for slayer, objective, and just about everything else. I really have to commend you on this lovely piece of forgery. Hope to see a lot more of stuff like this from you.
     
  12. LIGHTSOUT225

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    Stay tuned. Could be tonight... my first non-Foundry map
     
  13. II ZERO II

    II ZERO II Guest

    geat map i like it but i have 2 poblems with the map that that i dont like.
    1.it is too empty behind the blue base put some cover or more structer.
    2.too much variants too download lower it down a bit.
    overall it is a great map good job.
     
  14. LIGHTSOUT225

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    Zero, adding more cover to the Attack base would not do much of anything for the gameplay at all. Most of the action takes place in the temple and courtyard. Once you get past the Attack's "gate" you are pretty much home free. Sort of a Relic (from H2) feel. Aand youre second issue with my map isnt even about my map at all. But as I have stated in the original thread, I know that hardly anyone is going to DL all 4 gametypes. But they complete the package, and the map is kinda bland without the fancy power-ups. Speed alone doesnt do much for you in this map, plus it takes away from the atmosphere. I do highly recommend Incan Capture at the least, as it is Machu Picchu's trademark gametype, and is always a blast. Glad you enjoyed it!
     
  15. Bottlecap

    Bottlecap Ancient
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    Ok zero, I have played this map many times. First off, there is no need for additional cover or objects at blue base. Second, there is absolutely nothing wrong with having a good number of variants, that was just out of place telling him to "tone" it down a bit.
     
  16. EL173 R3Ap3r 257

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    One word. Awesome. Wait, that's three.
     
  17. LIGHTSOUT225

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    Thanks Brute. I'm glad someone appreciates the gametypes.

    EL173, I think that's 6. You should plan that better next time. Haha jk buddy I'm glad you approve.
     
    #57 LIGHTSOUT225, Apr 7, 2008
    Last edited: Apr 7, 2008
  18. Tex

    Tex Ancient
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    im impressed, i like what u were going for, and what you did with what little bit you had
     
  19. McNab 1

    McNab 1 Ancient
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  20. LIGHTSOUT225

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    Thanks Tex...and random spammer who apparently got banned.

    Yeh this baby was definitely a challenge. Tarantula Tower was pretty challenging as well, but this one definitely took ALOT more patience. Thanks for the feedback

    P.S. Its odd calling someone else Tex cause that's been my nickname for like a decade haha. Grew up in Texas, moved to Cali, and my thick accent earned me the nick pretty quickly. The accent faded, but I can't seem to shake Tex though haha. Its not so bad
     
    #60 LIGHTSOUT225, Apr 8, 2008
    Last edited: Apr 8, 2008

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