Come'on dude. It was a Joke. No one in their right mind would actually want those things. However, I wouldn't mind a vehicle of some sort in Zombies. If they have future weapons they need to try and keep lasers, rays, and other sci-fi stuff out. It might be cool if Trey Arch made an actual Futuristic Call of Duty. I kind of like this idea. Although, I'm not quite sure how a yeti zombie looks. I know how a yeti looks, but not a yeti zombie.
i really doubt they'll do zombies. that's treyarch's thing. However, I wouldn't be suprised if they did a GOW horde-style thing, sort of like in the end of the COD4 campaign level "one shot, one kill", where enemies just keep coming and coming round after round. That would be pretty fun. I just feel like zombies wouldn't have the same feel in a modern warfare game as **** zombies would.
OMG WIN. Yeti Zombies would be radical. Look at my sig. Just imagine that, but a little darker and dirtier.
they need to take out juggernaut and stopping power because you needed stopping power kill kill the juggernauts, and you needed juggernaut to not get killed by the people with stopping power. taking these perks out would open up a whole new array of strategy. players would need to use camoflage and overkill to out manuver and out think there opponents. also they should make it so you can have the option to put more than one atchement on your gun, maybe there could be a perk replacing stopping power that allows you to do so.
I can tell by the suggestions in this thread so far, that all of you are fairly awful at Call of Duty. I do fine with Double Tap, Overkill and UAV Jammer all the time. Apparently, you guys just seem to NEED Stopping Power and Juggernaut to even do decently it seems. And that's really sad that you are all Burger Kings.
I'd like to take out Stopping Power. If you want one hit kills, play HC. Have the option to crawl in Last Stand, but you can't shoot, that way you could crawl to your teammates. Knife battles. Kind of like Gears, but with a knife. Character Customization(R6V2(Vegas 2)). When you get 10 kills, you get another recon plane, but this one lasts longer.(45s) No Tanks. An Abrams is near impossible to kill. Quads and jeeps. Maybe Heli's, like BF:BC WAAAAAAAAAY more customizable guns. Moar prestige levels Terrain deformation, like lights getting shot out, or towers getting RPGed down, but not as extreme as BF:BC More realism. Not all sniper rifles use the same reticules, dun chu no Gun Ghille /post
Why would you just take out Stopping Power? If you take out one you might as well take out the other. Your idea is even more ridiculous then theirs.
It would be cooler if you could play with people that are your own skill/level range in the new one. But then again anyone can get a 55 in Cod.
This could be cool. I wouldn't mind having the ability to choose between rapidly expanding bullets, hard penetrating bullets, and hollow points. However, there is a problem. I believe the Geneva Convention states that expanding bullets can't be used in war. I realize that this is a video game, but CoD is mainly about realistic warfare.
landmines...none of this claymore crap. also the ability to call in a nuclear missile strike after 10 kills in a row.
The only reason Forge works so well in Halo 3 is that Halo 3 has a better physics engine, and is less realistic (in terms of setting). Let's look at this from a map editor viewpoint: You start with weapons, so there's no point putting them on the map. Power up's don't make sense to add. So the only point for a map editor to exist would be to "tweak cover", and there's no real point to that, because the maps are great already. Some games don't need a map editor to to be fun, and COD is one of them.