the dogs were for WAW, which is a WW2 game, there was no intention of using them in MW2. they didnt have helis in WW2 so they had to substitute it with something.
system link and co op campaign. It would be nice If I could play the game with 7 friends all in the same house.
I'm hesitant to say this but in theory a map editor could be good. But all the maps would be bad zombie maps.
No, it would be like refusing to take the paddle, but getting a bottle of vodka instead there are much better perks then toss back.
Change the perks up a bit, take out stopping power and juggernaut. Money system for classes. For example: Snoipah $500/ACOG attachment $100/Double tap $200/Claymores $350/Iron lungs $150. You have $4000 to spend on your remaining class. To be honest though, I want something other than a reskin.
You are ****ing retarded. Who the **** would bring a Porsche and a Minivan to war? This isn't battlefield, and the ideas you are coming up with are just ridiculous. !POINT! Martyrdom is not that hard to dodge, I mean, sometimes it is unavoidable but it's not like it's impossible. I run from it all the time, and i'll get caught by Martyrdom maybe every once in a while cause I got blindsided. But the general solution is to just get better. The rifle grenades are necessary, and you only spawned with 2 so it's not like you were running around the whole time just blasting people with it. P90 is not a super weapon. Yeah it's got a 50 round clip, but it's range is disgusting. Everything was fairly balanced. Fire rate would make it too much like Rainbow Six Vegas 2 but maybe. I could see that happening. No, that's like if you were to play Halo and if you weren't at least a level 30, you're not allowed to use a BR. Why would you want to look down iron sights for sniper rifles? Otherwise !POINT! I thought it was silly as well. I couldn't see it, it just wouldn't be very, good. True but like why would you take out those two perks? My ideas? -More Weapons -Customizable Suits, not too much though, but somewhat like Socom. -No Vehicles -Future Weapons
actually:Modern Warfare 2 box art includes 'Call of Duty' Everything i want to see in it has already been mentioned. Some of the others i hadn't even thought of are even better. lol.
i'm not saying there aren't better perks, but what i am saying is it's stupid to complain about how martyrdom is so unfair when there's clearly a counter to it.
I would think everyone already knew they would have Zombies, I mean, it's pretty obvious + they mentioned it in a magazine already.
The pilot of the helicopter in the level Shock and Awe was a woman. You know the one you rescued and then carried onto the other chopper and then the bomb blew up? Pay attention. Plus, in REAL life, woman only have roles that are combat support like pilot and. Not front line.
Toss back was useful in HQ, gets rid of most grenade spam and Martyrdoms and also nets you a few kills in the process
Because they are overpowered. Perhaps armor penetrating bullets could be an attachment. It's just annoying being killed in a matter of seconds by an SMG.
the reason you die from smgs is cause you get too close to them. Sure it happens on small maps, but keep your distance! I think it would be better for every1 if every map was very large, but had equal sets of tight spaces were smgs would rule.
That always pissed me off about Call of Duty 4. You don't stop to pick someone up when there are 6 people in a chopper and the voice on the radio explicitly tells you that if you stop then you will be in range off a nuclear f@#$ing warhead. Sometimes the number of possible lives saved doesn't outweigh the number of lives risked. There are two problems with this. 1: No-one chooses the foil. Why be the one who can prevents Martyrdom's effect when you can be the one WITH MARTYRDOM. Perk one may grant a reward, perk two possibly removes said reward. Imagine if there was a armour piecing bullet perk and an bullet-proof vest perk. 2. Martyrdom is a Passive ability whereas toss back is a an augmentative ability. Using toss back will use up your time, and instil in you a "run to the grenade" mentality, when you really want a "run away from the grenade" mentality. So Martyrdom wins again. What would I like to see in MW2? Yeti Zombies. You're in a house surrounded by a snowstorm and out of the blue-- Yeti Zombies, possibly belonging to the **** Party. I mean, there could be a dog-fighting mini-game, or a minigame where you literally FIGHT DOGS, why do the same old thing? **** Zombies promoted an incredibly confined environment, spawn killing, (during early levels) kill stealing and enemies that are way to powerful to face after level 30 without a glitch... and then high scores aren't tracked? Some people. I'd say "map editor" but I realise how impossible that is, due to a host of problems. A theatre mode would make sense and might be possible. For MUCH larger maps snow ski's might be an interesting idea (think Seelow covered with snow. That map only worked because gameplay would gravitate to the traintracks and everyone would focus on that one area, but if each team had a few two-man vehicles capable of complete disaster then that would make use of more of the map more likely).