Download Survive Download Stalemate Contents: [jumpto=description]Description[/jumpto] [jumpto=map]The Map[/jumpto] [jumpto=gameplay]Gameplay[/jumpto] [jumpto=weapons]Weapons[/jumpto] [jumpto=gametype]Gametype[/jumpto] [jumpto=videos]Videos[/jumpto] [jumpto=download]Download Here[/jumpto] [jumpto=thanks]Thanks[/jumpto] [aname=description]Description:[/aname] Survive on Standoff. takes place in the red base, located on Standoff. The humans spawn inside the base, and have to survive for 7 minutes. After 20 seconds, the zombies escape from the cage, and can enter the base. The entrances are blocked with grav lifts, these have shield doors in front of them so that the grav lifts cannot be destroyed. But the shield doors are low enough so that the humans can still shoot above them. [aname=map]The Map:[/aname] ^The zombie spawn box^ ^Overview pictures^ ^Front entrance^ ^Elbow entrance^ ^Birth Canal^ ^Switch room^ ^Main room^ ^Main room to Elbow^ ^Elbow^ [aname=gameplay]Gameplay:[/aname] YouTube - Survive on Standoff ^Human Spawn - Round Start^ [aname=weapons]Weapons:[/aname] YouTube - Survive on Standoff Weapon Flythrough The weapons on the map are as follows: [table][td]Weapon[/td][td]Amount on map[/td][td]Spare Clips[/td][td]Respawn at start[/td][td]Respawn time[/td][tr][td]Assault Rifle[/td][td]1[/td][td]2[/td][td]YES[/td][td]30[/td][/tr][tr][td]Battle Rifle[/td][td]1[/td][td]1[/td][td]NO[/td][td]30[/td][/tr][tr][td]Carbine[/td][td]1[/td][td]2[/td][td]YES[/td][td]30[/td][/tr][tr][td]Magnum[/td][td]1[/td][td]2[/td][td]YES[/td][td]30[/td][/tr][tr][td]Mauler[/td][td]1[/td][td]0[/td][td]NO[/td][td]30[/td][/tr][tr][td]SMG[/td][td]2[/td][td]1[/td][td]YES[/td][td]30[/td][/tr][tr][td]Sniper Rifle[/td][td]1[/td][td]0[/td][td]NO[/td][td]60[/td][/tr][tr][td]Spiker[/td][td]2[/td][td]2[/td][td]YES[/td][td]30[/td][/tr][/table] ^Sniper Spawn^ [aname=gametype]Gametype:[/aname] Initial Zombie count: 50% Zombies: Damage resistance: 50% Normal Shields Shield recharge: 0% Shield leech: 100% Immune to headshots Damage: 75% Plasma Pistol Speed: 90% Gravity: 200% Full vehicle use No motion tracker Forced colour: Black Alpha Zombies: Shield recharge: 50% Shield leech: 50% Last Man: Damage: 150% Waypoint: Everyone General Settings: Custom Power-up traits: ·Duration:90 seconds ·Damage resistance: 200% ·No shields ·Shield recharge: 50% ·100% Leech ·125% Damage ·Speed: 125% ·10 meter motion tracker ·Colour: Zombie Rounds: 6 Time: 7 Minutes Damage resistance: 300% No shields Recharge rate: 110% Damage: 75% Weapon: Magnum Speed: 90% Gravity: 200% Motion Tracker: 25 meters Forced colour: White Waypoint: Visible to allies Respawn settings: Time: 10 seconds Betrayal and Suicide penalties: No Respawn: Synchronise with team [aname=videos]Videos:[/aname] Here's the video's in case you missed 'em: YouTube - Survive on Standoff YouTube - Survive on Standoff Weapon Flythrough [aname=download]Download Here:[/aname] Just in case you didn't notice the download links: Download Survive (the gametype) here Download Stalemate (the map) here [aname=thanks]Thanks:[/aname] I want to thank: Dthen: Giving my useful ideas and being there for every test. The Purple Cubes: Being Purple and Square (or Cube). Treyarch: For creating **** Zombies, the inspiration for this map. And everyone who tested, thanks, I appreciate the time you spent. Edit History: [10/06/2010] | Changed map name from Standoff. to Stalemate, updated post with new link, and Stalemate in my fileshare was updated with my new gamertag IDave the Rave.
This map looks like I could have fun on it for a while. Everything that you did improved the normal Standoff. I prefer maps map from scratch though. Ex: maps on Foundry or Sandbox. One thing I would do is make the playing area bigger because people tend to go to the other side of the map and hide somewhere other than where they are supposed to. But for a Standoff map, 9/10 for effort. 10/10 for a fun game. 10/10 for making a good map out of a map I don't like that much. So overall, 9.8/10. Nice map.
Please, it is obvious that you did not download the map before reviewing. How can you expect to give an accuracte review on anything when all you look at are some pretty pictures and a youtube video? Download it, play it, then give an informed review.
Are you going to do this on different maps too? Like avalanche or assembly because if you did it asa well as you did this one then it would fun! Now for the reviews! It is a great map that puts a twist on regular infection. I would be proud to have made this map.
I agree, but Dthen WTF ARE YOU TRYING TO SAY!, anyway please, comment on the map. Badger, thanks for your comment, I am currently making a map on Sandbox for this game variant.