Sandbox Evolution

Discussion in 'Halo 3 Competitive Maps' started by MASTER016, Jul 8, 2009.

  1. MASTER016

    MASTER016 Ancient
    Senior Member

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    Authors:
    MASTER016, Hadokenchild

    Player Count:
    8-16

    Supported Gametypes:
    Assault(Neutral), Capture the Flag(Multi), Team Slayer



    Description:A battle feild that is still at war of spartan life which side will win you decide. 8-16


    Weapons:
    BRs=16
    Carbons=4
    MissilePods=2/180
    Snipers=2/120/1clip
    Mauler=1/120
    Rocket=1/180
    Equipment:
    Bubble sheilds=2/180
    Power Drains=2/180
    Plasma Nades=14
    Active Camo/180
    Oversheild/180
    Vehicles:
    Warthog/2/30sec
    Moongoose=2/30

    [​IMG]

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    Tips:

    Flag Launch



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    Power Drain->Sniper Tower throw

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    Action shots

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    Evolution

    Tester will be added ASAP
     
  2. Urban Myth

    Urban Myth Ancient
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    hey you got it posted. I defininetly think the improvements you've made from Extinction really helped. Got a couple of games in and it was nice.
     
  3. RebelCow

    RebelCow Ancient
    Senior Member

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    good map, and gameplay looks fun! but, the flag launch seems unfair. maybe remove that. but besides that, it look fair. good job!
     
  4. MASTER016

    MASTER016 Ancient
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    just think about it the flag launch is no different than going off of the lift and landing around the middle of going off the lift and throwing it to someone in the middle,or something like narrows u can throw the flag off the lift there to trust me it doesnt hurt gameplay at all it make it more fun to play on that what also make this map more fast pace than taking a whole 15 min to get through a match because it takes forever to get across the map on foot but thank you for your honost opinion on my map
     
  5. Hadokenchild

    Hadokenchild Ancient
    Senior Member

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    The man cannon issue really isn't that much different than Valhalla's in a way. Rather than launching to an obstructive hill, it's an obstructive bridge. Also, this hasn't changed since v1 and nobody seemed to mind it then. The changes that have been made in v2 have been for the better I think. Master has done well and good luck on getting it into Atlas.
     
  6. 12 inch winner

    12 inch winner Ancient
    Senior Member

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    this map looks great ,it looks unconventional but i think its about time somebody changed halo up a bit because in my opinion its getting pretty dull.so nice map 4.5/5
     
  7. MASTER016

    MASTER016 Ancient
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    Thanks for the support Hadokenchild

    Well thanks for the comments but if you can,can u explain what u mean by unconventional thanks
     
  8. A SILENT EMU

    A SILENT EMU Ancient
    Senior Member

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    The changes you made definitely improve the map. The map looks smooth, well built, and I really like the merged man cannon launch. That part really reminds me of Valhalla. The sniper towers still felt like they took me out of the action a bit on objective maps but that's not too big of a gripe. 4.5/5
     
  9. MASTER016

    MASTER016 Ancient
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    As before the map still plays great but the sniper tower arent really used unless it is Team Slayer because in ctf and Assault u want to get to one destinatrion but i would assume that if u play one flag or on bomb that would probably change but it not reccomended do to me not even testing thoughs gametypes but thanks for the thoughts
     

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