Im really digging the center piece.. The aesthetics are fantastic and i love all the walkways and multiple levels. The only thing is that i would add just maybe one or two more areas of legit base like structures, because it seems like ALL of the fighting would just take place in the center piece Other than that, this is well made 4.5/5
looks like a lot fun. i really like the layout and the way of your interlocking,..very clean. i also like how you use the mancanonns. maybe you also you interlock the the objects at the side of your map. overall i really like it def a download.
I was in the game with ForgeGod117 and I agree with what he was talking about. I know setting up the whole respawn system is difficult, but I feel that this is the only thing holding this map back. Like most everyone said, the aesthetics are excellent, but the gameplay suffers in some areas. I too remember the spawn spot where one could easily walk off, it seems like it was near one of the elbows. I still like this map though. P.S. we didn't play on your version of CTF so that was probably why that gameplay wasn't so great. I'll give it a try later.
Thanks Ehand, you and Forgegod share the same views, and I will comply to that, I'll make sure of it.
this is a very good map i just DL it but when i went to the sword room the sword does not spin so did i DL the wrong version or what.
It's not the sword, just go to sword spawn, look down and you will see the design in the floor spinning
Great forging job on this map. The railings outdoors are really helpful and the center structure is awesome- I love the vertical nature of three floors directly on top of eachother. A definate download and 5/5 from me
The aesthetics of this map are amazing. One of the best center structures I have seen in a Sandbox map so far, looks like it would play fairly well too. There are a couple of small cracks that grenades may slip through however.
This looks like a very good make dude Interlocking is Amazing, asthetics are Stunning and, Wow... I'm Just Speechless, 5/5 from me Deserves Feature
WoW , lol Ummm IDK that looks really good the sword spawn just looks creative as hell. I love unique maps and this has many unique features to it. You obviously put thought into this map and your skills are deffinatly shown off in this map. Goddamn good work :]
After downloading and playin a few matches and forge through. I think this map should have gone under the aesthetic section. Because i thought the map looks way better than it plays. This map has to be one the best looking maps ive seen in a while. But for gameply i thought the interior was to cramp and clustered.i Also noticed that a few spawn points point you toward a ledge that has no railing. So if you walk forward a little bit right after you spawn.(which is what im sure most people do) Youd be walking right of the edge. But thats just my opinion. The map still looks great and i think earns a 5/5 on looks. And for gameplay id give it a 3.5/5.
Spawns are the biggest issue on the map. I was never an expert when it came to spawns. I need to work and search up on that so I can become better, because true, that really what is holding this map back. I got to talk to someone and learn how to fix it. I'll try my best. Though the aesthetics are fine, I will fix the bottom middle and spawns and rails and everything else you all asked for, believe me, I'm so busy working on it.
Looks solid. I'll never be able to get enough people to play it properly, so I'll dl just to see if I can get on top of the centerpiece _______________________________________________________________ Edit: Very well made. However, and this shouldn't be an issue, it IS possible to get up top with a bruteshot, I don't think this will be an issue though.
This map has several levels of dimension and is uber aesthetically pleasing. Railings are present and everything is thoroughly interlocked. This map looks awesome I'm very impressed.
Uh... is there a brute shot on the map? No. Don't worry about that. I've fixed all of the ways to get onto the roof in my V2, even the one Rise Against said. (Not posted yet, but just saying). And thanks BlackDragon.
i love this. it has nice interlocking and i love the way you described it as symetrical but oblique. i like the whole elbow design but i think you should change the middle up where there are stairs or something other than that big huge jump to get up there from bottom mid i just think it ruins gameplay but there always can be a V2