Map: Foundry GameType: Infection Description: After the first T-Virus outbreak, most of Shihuruville's population has been wiped out. Our few surviving soldiers has ended up in Shihuruville's City District. There, they find the Traxus Co. Office Building. Recognizing the building was Traxus Co. property, the soldiers immediatly looks for the Security Room for the leftover weapons still stored there. Seeing the effect of the T-Virus outbreak, Traxus had created another lab to put their virus on a second test, but yet another accident had accured. The virus had broken out and leaked into the city. killing any surviver it sees. With the zombie population rising and the human lowering, our soldiers are going to have a hard time surviving another night. They will have to survive another night in Shihuruville. Homes in the city district provides some protection from the virus strand. Rooftops also provides excellent cover and protection. There's an abandoned army blockade to north of the Traxus Co. office building. Besides the other two methods of protection, this base will give you the ultimate protection, weapons left by the previous soldiers are still there. Unfortunately, the turret guns has been jammed and no longer works. When ever you are running out of ammo, and that will happen, you can use the environment to take down those zombehs. Beware, the environment can also work against you. Narrow alleyways are BAD! You can always over come the zombie infection by using teamwork. Without it, you WILL die... Screenshots: Traxus Co. Second Lab (Due to recent construction, the lab has changed) Traxus Co. Office Building Security Room Weapon Supply (Warning: Low Ammo supply) Human Spawn Abandoned Home Fight From The Rooftops Teamwork! Never walk alone in a narrow alleyway, or you WILL die!!! Boobie Traps Abandoned Army Blockade Shihuruville City District Overview Link to Gametype: T-Virus Alpha (For those who didn't like the first T-Virus Variant) ***Can be played with 5-16 players*** Link to Map: Shihuruville Part 2 Download the First Shihuruville here: Shihuruville Part 1 Please Rate and comment. Your feedback will improve the map and further editions to the map...
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! Map feels very sloppy because of poor object placement. I don't like the stockpiles of fusion coils, they tend to get the game laggy. I would've let the first shifuruville get more popular before posting a second one also.
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! Thx gobbles, but what do you exactly mean by poor object placing? And there's only about 6 or 7 fusion coils by each truck...Plus the reason why i made another part is because i'm making a three part series. Shihuruville is sort of like a movie, almost... Edited: I do like to add that the only reason why it looks "sloppy" is because i want to make the feel of a destroyed city that has been over runned by zombies...
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! What I meantby poor object placement is that walls have been placed while leaning or are crooked. If you meant to make the city look destroyed, then you did a good job, but I wasn't sure at first.
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! Oh, okay, but which walls are crooked, i thought i have fix everything to near perfection... Edited:The only object i have to say are messed up is the fence box above the house with the B-Sign on it and the wall in the second floor of the office building...
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! its sort of hard to explain, so I'll send you a FR next time I'm on and I can try to explain it to you. I probably can't go on today though because its Easter
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! I remember Shirururururuville 1. It was pretty fun!
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! lol, glad you liked it! :squirrel_blush:
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! you missed the tests the whole weekend! even today!!!
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! sorry, I totally forgot. Anddont double post.
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! sowwy, whenever you see your map in the seond page, it'll do things to you, like double post...Dun dun duuunnnn...
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! I know its tempting, but thats also bumping your map which you shouldn't do either, and double posting males people not want to post in your thread so its better to just be patient
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! Omigosh, i herad alot about this map. People told me about the first variant, but i heard the alpha variant was alot better. Love the pictures, love the concept, and i definitely love the story. Great job, keep up the good work!
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! Thx, for your comment, again. I i got the concept of making sort of a adventure map from another map from Forgehub. But it turned out to be a infection map based around a destroyed city.
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! Nice, this looks way better than your first one. More detailed and a lot bigger. I'll try this out with my friends. BTW you spelt 'sequel' wrong in the subject part of your post..
Re: "Shihuruville Part 2" Sequal to the first Shihuruville!!! TY, i know, i used the infinite-budget glitch foundry to build Shihuruville P2. So i was able to use more objects to build the map bigger and create more detail and scenery. Oh and thx for the heads up, i thought it was spellled like that...
Re: "Shihuruville Part 2" Sequel to the first Shihuruville!!! this map is great and all but it was put together a little sloppy
Re: "Shihuruville Part 2" Sequel to the first Shihuruville!!! What do you mean? "...put togethor a little sloppy."