ForgeHub Executioners

Discussion in 'Halo and Forge Discussion' started by NOV3D, May 31, 2009.

  1. LT Ambrose 26

    LT Ambrose 26 Ancient
    Senior Member

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    Here's my map for review: Reactor Factor V3 It's meant for competitive gameplay.
     
  2. NOV3D

    NOV3D Ancient
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    Allright no problem me and vick are about to start to test your map out now. :)
     
  3. Transactionzero

    Transactionzero Ancient
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    I would suggest reducing the amount of colors in the original post for it to be more appealing and easy on the eyes.
     
  4. NOV3D

    NOV3D Ancient
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    LOL, OK I might just do that. :)
    Just because I have got some complaints from parents saying there child became blind do to exotically crazy bright colors and unnecessary dark colors that are a strain on the eyes to try to see on my Teams forum. LOL

    I will think about it but is it really that bad?
    because coming from a journalist it must be.
     
  5. Esorath

    Esorath Ancient
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    Alright Lt. Ambrose.
    We got your map Reactor Factor V3 and took a spin on it.
    Here are is the review:

    Appearance:
    Work Of Art- very nice aesthetics! it looks like you took alot of time with all of the structures in the map: 1.5/2
    Originality:
    Resource, Alot of tall buildings that you don't see very often in competitive maps. .5/.5
    Gameplay:
    Uncomfortable : when playing this map, the combat was a constant uphill battle. There was hardly any ground level combat. There was no real flow. 1/2
    Presentation:
    Entertaining - You presented your map with pride and it shows in your post. .5/.5

    total points- 3.5/5

    Good map/ needs to work on a bit on the flow.
     
    #45 Esorath, Jun 25, 2009
    Last edited: Jun 25, 2009
  6. Shlbamobinladen

    Shlbamobinladen Ancient
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  7. NOV3D

    NOV3D Ancient
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  8. jakob hunter

    jakob hunter Ancient
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    hey can you write a review on my map Kehpri's v2 i never really got a good review on it and it would be nice if i did. BTW this thread is really awesome great idea and the pics on the first post are intense.
     
  9. Esorath

    Esorath Ancient
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    Yea man we'll give it a test!
    we'll post a review on ur map's post when we are done
     
  10. jakob hunter

    jakob hunter Ancient
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    thanks.

    btw your avatar is really awesome
     
  11. NOV3D

    NOV3D Ancient
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    No problem its what the team is here for. :)
    Berserker's were a great idea. LOL
     
  12. Urban Myth

    Urban Myth Ancient
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    I was hoping I could get my map The Dojo v2 reviewed. I recomend FFA or 4v4 (at the maximum) for slayer. Also try King of the Hill and maybe Oddball. But due to the object limit, Territories and Assault will not work.
     
    #52 Urban Myth, Jun 26, 2009
    Last edited: Jun 26, 2009
  13. NOV3D

    NOV3D Ancient
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    No problem, :) I will have one of the Berserker's do it for you just to see how good they are at it. :) If you see a problem with your rating just send a me a message and I will personally rate your map. :)
     
  14. Silent oo death

    Silent oo death Ancient
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    Hey can i get my map theres blood on the beach rated? And i have to admit this should be stickied. The map needs the specific gametype that can be found on the FH page. I'm not sure how many people you can put on it to work but it becomes more interesting with more people.
     
  15. NOV3D

    NOV3D Ancient
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    Thank you for the comment and don't worry about the map it will be tested soon. :)

    also welcome to the team. :)
     
  16. Esorath

    Esorath Ancient
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    Ok jacob hunter we have reviewed your map
    check your post to see the review
     
  17. jakob hunter

    jakob hunter Ancient
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    hey thanks for the review and about the lack of brs i forgot to tell you the map was meant for br starts but no biggy in the next version i will be sure to fix all the problems you presented.

    I have a question since at the moment i have the RROD can you guys test out my map Town by the bay with my gametype Pandemic and tell me what needs fixing and stuff in the map other than the flickering of the floor. Oh and if you do you should change the human traits so that they get 10% leech when they bring down a zombies shields it is for a specail reason on the map and i forgot to add it on the final gametype.
     
  18. NOV3D

    NOV3D Ancient
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    I will see who I can get for the Job. :)
     
  19. TFx KiLl3r

    TFx KiLl3r Ancient
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    Hey, could you please review my map prodigy thanks!
     
  20. NOV3D

    NOV3D Ancient
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    Will do.
    I will do this one. :)
     

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