Please don't advertise your **** Zombies threads on maps. Those are for reviews. And Rivalmass and Master Debayter have already finished their **** Zombies map and are releasing it soon. I currently have it, and they are going to post it (?) soon. Just don't spam threads about a forum for a map that's already been made. It's pretty much super-spam.
Yeah Camel, you're really going to get yourself infracted if you keep advertising this thread like that.
Hey guys this is an awesome place to discuss **** Zombies and I am really excited to see that more people are getting interested in bringing this great game into Halo 3 custom games. You may know already but, Master Debayter and RivalMass have re-created the map and gametype from COD5. They are currently testing everything right now and fixing bugs. I am currently working on my own **** Zombie map as well, kind of in corporation with them. Here are the links to both threads....note - both of our maps will have different play styles, and their own look. Their's is the original remake and the one I am (solo working on so far..could use some input and may need help forging) is a small house with two floors. Master Debayter and RivalMass's Original **** Zombie Map - http://www.forgehub.com/forum/halo-forge-discussion/53112-working-new-interesting-project.html My current **** Zombie Project - http://www.forgehub.com/forum/halo-forge-discussion/61138-judgement-extra-map-add.html
lol waffle you really need to stop double posting (why is this thread so full of spam) mod needs to check it out an i live your weapon ideas though, although i would use the shotgun for the trenchgun not the mauler. good post until everyone started spaming it
Thanks. The final project of Master & Rival's link is here - http://www.forgehub.com/forum/casual-maps/61898-last-day.html We might as well lock this now I guess, spamming killed it.
I still have a v2 to forge, further Judgement projects to get a start on, and patt06snipe is working on his Judgement project. This thread still might have SOME use, althought I don't know specifically what.
ya i had this idea a while ago and i have some differnet ideas then you but ill try to use some of your ideas too thanks for the help
If any one comes up with a good map or game mode could you send me it thanks my gamertag is xXx saXby xXx. thanks
hey you can look at my sweet **** zombie map its the best the mystery box acually gives you a random weapon and opening doors go to the **** zombie map
this website was actually pretty helpful. i acually made a map (below) and i used the weapons you picked. i even figured out a working random weapons box(all credit for mystery box to the makers of the mast The Last Day) But the actuall map is pretty cool. thanks for the help
For the weapon box, put every weapon in a box like structure and then a pallet. I person gets to see all the weapons but the can choose only one if they play by the honor system.
Yeah, ive made two versions of the Nacht Der Untoten map. the first one is from foundry, my second is on sandbox, but i havnt put it on my fileshare yet because it under its final stages of creation. Bungie.net : Halo 3 File Details this link goes to where you can download the Foundry one. I HOPE you all like it!!!
@ Nohbody, you should make a new map thread really, alternatively read the rules, this thread should be very, very dead. Just check under Necro-Posting.
sorry to break it to you, but this map has already been almost perfected. Search The Last Day and you will come up with the most popular **** zombie map. I forgot the creator of it (sorry!), but it already includes a lot of your ideas, except that the random weapon box he has created works with perfection. There are many people that like these maps though so Go right ahead and forge one! I hope for your sake that it is better than others I have seen.
Well you see, I made it... Anyway, you guys really had little purpose in ressurecting this thread anyway... Unless someone plans on accurately remaking Verruckt or Shi No Numa, I don't see a purpose to this thread anymore.