Sandbox Platform V2

Discussion in 'Halo 3 Competitive Maps' started by TKA2275, Jun 18, 2009.

  1. TKA2275

    TKA2275 Ancient
    Senior Member

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    Platform V2 is similar to the original platform but with a few changes such as a extra level add to the stucture among other things( http://www.forgehub.com/forum/competitive-maps/41751-platform.html) and suports all basic gametypes.

    Pictures:



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    The shields appear after 180 sec.
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    Weapons:

    BR X6
    ShotGun X1
    Sniper X2
    Plasma Pistol X2
    Spartain Laser X1 180sec
    Carbine X2

    Equipment:
    Spike grenade X2
    Fire bomb grenade X1
    Power Drainer X2

    Vehicles:

    Ghost X2

    I would have added more stuff but it said there were to many items on the map even though i still had $674 left.

    Download here : Bungie.net : Halo 3 File Details
     
    #1 TKA2275, Jun 18, 2009
    Last edited: Jun 18, 2009
  2. oh knarly

    oh knarly Ancient
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    Will it give it a DL, the centre structure looks very impressive. My only concern would be the inclusion of ghosts, from the pictures it doesn't open enough for ghosts. Will give it a bash later anyway.
     
  3. Esorath

    Esorath Ancient
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    Did you use a clean canvas map? This would leave you with a lot smaller Object Limit. If you use a Stacked canvas-where all the original items of Sandbox are still on the map but stacked neatly away-you get a lot more items to be used.
    This is because if one deletes the items on sandbox, those objects still count towards the total object limit. Why it does, this I have no idea. It may because each object needs a reference point when building the map, or Bungie just didn't fix it.
    I have had some problems merging some stacked canvas map items, but I usually can get around them.

    Here are Download links to each section of the map that has been stacked. these are not my maps, just providing the links
    Sandbox Stacked
    Sky Bubble Stacked
    Crpyt Stacked


    As for the map it self- looks very nice and smooth. The firebomb grenade is a nice touch, no one really uses those and it's nice to use them everynow and then. I would say with lack of a roof over the walkways, grenade spamming would be inevitable. But layout looks great and gameplay is probably awesome. I'll check it out.
     
    #3 Esorath, Jun 18, 2009
    Last edited: Jun 18, 2009
  4. Siegeforth

    Siegeforth Ancient
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    This map looks interesting, but at the same time all I can think about doing is walking up the stairs jumping down, killing someone, and then repeating. I think you should have more ways to get up to the top, there are many paths on the bottom, but the selection of movement choices declines the higher up you go.
     
  5. TKA2275

    TKA2275 Ancient
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    I was going to build some structures on the walls and that but i wouldnt let me and yes i used a blank canvas.
    But you do have a point and i thank you for saying it.
     
    #5 TKA2275, Jun 18, 2009
    Last edited: Jun 18, 2009

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