Sandbox MLG Relic Beta

Discussion in 'Halo 3 MLG Maps' started by lil-zdub, Jun 4, 2009.

  1. lil-zdub

    lil-zdub Ancient
    Senior Member

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    [​IMG]

    This is my first map post on forgehub.com so if i did anything wrong please correct me.

    MLG Relic is a 4-Base map (2 Main Bases and 2 Secondary Bases) and as of now only supports Team Slayer (CTF, KoTH, and Ball will be set up before 5/6/09). Made by Lil Zdub and l Dynasty 17 l.

    Specs:
    Map: Sandbox (Crypt)
    Games: MLG TS v6

    Weapons:
    BR (10 seconds) - 8
    Carbine (90 seconds) - 3
    Mauler (120 seconds) - 1
    Sniper Rifle (180 seconds) - 1
    Rocket Launcher (120 seconds) - 1

    Equipment:
    Frag Grenade (10 seconds) - 8
    Plasma Grenade (30 seconds) - 6
    Custom Power-Up [x3] (120 seconds) - 1

    Pictures:

    [​IMG]
    Overview

    [​IMG]
    Base (Same on both sides)

    [​IMG]
    Sniper Corner

    [​IMG]
    Sniper Corner and Snipe Ramp

    [​IMG]
    Snipe Tower

    [​IMG]
    Sniper Rifle

    [​IMG]
    Rocket Hall

    [​IMG][/URL
    Rocket Launcher

    [​IMG]
    Carbine Tower

    [​IMG]
    Custom Power-Up Spawn (Under Carbine Tower)

    [​IMG]
    Carbine Corner

    [​IMG]
    Top Mid

    [​IMG]
    Bottom Mid (Mauler Spawn)

    Action Shots:

    [​IMG]
    Escaping Death

    [​IMG]
    Headshot

    URL="http://haloscreenshots.net/gallery/C12B0180A90155CAB64F02C2BF037C1E/"][​IMG]
    No-Scope

    [​IMG]
    Custom beats your hand

    Download MLG Relic Beta

    Download MLG TS v6

    *There will be a update on gametypes within the next few days along with spawns.
     
  2. Duckman620

    Duckman620 Ancient
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    This looks really good for your first post. I really do like the look of the map. It kinda reminds me of onslaught but has like a new feel to it. weapon placement looks good. Although i would switch the spawns of the rockets ans sniper. And then set them on drop spawn. Lookin forward to v2(or v1 i should say since this is a beta)
    PS: ill play and tell you how gameplay went later:)
     
  3. F2P Game7ypes

    F2P Game7ypes Ancient
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    Good map.
    its nice to see that someone is interlocking.
    i think you could delet the walls at the big wall and geo-merg your boxes into it.
    i think that looks better.
    if you dont know how to do that just send me a PM over Forge hub.
     
  4. xPsychZerox

    xPsychZerox Ancient
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    Dude, you can't geomerge the crypt. I've tried it many times and failed. Plus your post is horrible (no offense), but all you stated was only about interlocking or geomerging.

    Anyways, I think this looks really good for your first post on forgehub. Good job on the aesthetics and the layout too. I think gameplay looks solid on this map. I'll have to download this later after my last day of school (wooooo!)
    Good job again though.
     
  5. Arbacca

    Arbacca Ancient
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    xD I've geomerged in the crypt so many times... wow... just wow...
    I agree with that guys post though too, just because it's only about interlocking and stuff doesn't mean it is a bad post.
    Other than that, I think the large empty spaces between the base and the centerpiece may be a little to large.
    Great Beta, and I love where you placed the weapons, those ascetics look great.
     
  6. lil-zdub

    lil-zdub Ancient
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    Thanks for all the positive and constructive comments we will be geomerging the catwalk along with redoing the map on a unlimited budget map for the v1, BUT the next gametypes will be ready to play by tonight, this includes: CTF, KoTH, and Ball.

    Thanks Again
     
  7. TChun21

    TChun21 Ancient
    Senior Member

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    Map looks great and I like the design.
    Interlocking is great but the thing that impresses me is the guns placed on the walls. Did you use a weapon holder interlocked in the wall.

    Looks amazing
    -------------------------------------------
    Time for the ratings
    Aesthetics +1
    Layout +1
    Balance +.5
    IMO I would put a PP in the middle, remove one of the power weapons (I'd remove mauler) and if you haven't done already, drop spawn them. Also, remove one custom power up
    Gameplay +.5
    Fix the weapons but it flows nice
    Originality +1
    Bonus +.5 I have to give kudos to your effort creating a good map.


    Final
    4.5/5 Congratulations, you created a great map
     
    #7 TChun21, Jun 4, 2009
    Last edited: Jun 4, 2009
  8. TG buTTNuT

    TG buTTNuT Ancient
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    While i've only gotten to play MLG FFA on this map i do have to say that I like it quite a bit. Some pretty original ideas here that I like such as the rocket spawn area. My only fret that I can point out is it seems to me that there is a tiny bit to much open space on the floor. Perhaps this isnt as relevant in an actual TS game but either way a good solid map, 4/5.
     
  9. lil-zdub

    lil-zdub Ancient
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    I understand TG point but we tried to make a very fast paced/ dificult gameplay for TS. CTF, Ball, and KoTH are in the works. sorry but we have had other projects going on.
     
  10. Saint Prodigy

    Saint Prodigy Ancient
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    nice map i really like how you put the carbines inside the pillars and then put walls over them. it looks really cool and i would like to know how you did that if you would message me back plz. thanks
     
  11. Urban Myth

    Urban Myth Ancient
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    I love the BR, rocket, and sniper spawns with the column. Do you mind if I copy that? Anyway, the map is beautiful and I love the carbine tower 5/5.
     
  12. S0Y SAUC3

    S0Y SAUC3 Ancient
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    I think that your forging skills are nice and you did perfect on your post.The way you put the weapons In there spot were good.The weapons are balanced as well as the gametype.You did it neat.Thanks for chosing forgehub.Happy forging.:0)
     
  13. lil-zdub

    lil-zdub Ancient
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    I would not mind at all! Hope your map yours out well.
     
  14. MR HAT3ER

    MR HAT3ER Ancient
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    This a a good map

    This a great map can't wait to play it.


    You should submit it to atlas to see if they'll put it in match making
     
  15. simonstwin

    simonstwin Ancient
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    Decent map, I love the weapon placement ideas.
     

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