I scrolled down the page and saw the first picture amd i "Jizzed in my pants" . The asthetics looks beautiful,i love the amount of geo-merging you included into the map and i like that you put walls in the middle of areas to spicec it up. The gameplay must be supercalifragilisticexpiolidocious.
Umm... I was just stating that if there was a garage, it didn't mean you needed vehicles. I generally don't care for maps where you drive around the whole time anyways. FYI... I thought that the number of weapons was a little bit overkill. Those were some items that you could remove if you ever decided to add something to the map. I forgot about the MG turret entrance... my bad, 3 entrances into the entire building. Like I said, it's a matter of the game settings whether or not you'll be able to get to the players in those rooms with only one entrance... that and whether or not the idiots playing are too busy trying to teabag each other instead of watching the entrance.
this map is really cool i like the most that you made that secret spot behind a pallet and then where you can go down in a tight corner this map is really wel only the gameplay is not really great. because people camping in tight rooms makes the zombies nothing
No- the gameplay is good just as long as the zombies aren't one hit kill or a slow as a slug- the active camo helps a lot also
I give this map a DAMN/5 Great forging, it looks awesome. I'll DL it. EDIT FOR POSSIBLE SPAMMING I like the fact that looks like a house an awesome house, and the geomerging musta been hard.
I find the close quarters of this map to be awefully, well... too close. Do you have a suggested gametype for this?
This map is great I love the secret rooms fun to find. This map also reminds me of this kid that we call "Big Heart" but he is a midget. You make some great houses. DL from me. The interlocking is intense with a lot in the map.
Thnx- I dont know why this map only has 4 starz tho- for 5 days straight it was 5 stars...prolly sumbody was a **** and put 1 star juss cause they wanted to overshadow my map =[ sad faic
This looks very well made. The aesthetics are phenomenal, and I love the layout. My only problem is that it seems 100%, unfair, humans win, and one-sided. Maybe put not as many weapons, or create a gametype for it? Other than that, you did a VERY good job on the geomerging. Kudos to you, I would never have enough patience to do that. I might have to use this in my Machinima.
it's a little cramped in some places, but it is a good map definatley comptetition for 'legend mansion', the only flaw is the game lags occasionaly and the mansion flashes like crazy but apart from that good job. 4.5/5 lags like..... when you're aproaching the mansion it lags for about 2 seconds and flashes for a bit, it does it at the start of the game too.
The gametype for this map can be anything from fast zombies with no shields (NOT ONE SHOT) To regular infection where the zombies have shields but are normal speed- it all works well with the map. And as for the canvas, I used a stacked map but halfway threw I deleted the rest because I was tired of going back and forth , trying to use the stuff from default sandbox.
Beautiful. Simply Beautiful! There are plenty of areas for exploration and defense, while still not looking cramped inside. Excellent geo-merging. Probably the best I've seen since Utah Mambo. I'll give this one a download. Great Map, and Post.
I like how you took the time to merge with the sand. That makes it look awsome and gives a nice effect. Kinda make it feel like a real map of its own insted of a forged map. I like that you made custom slits to shoot from insted of using the slit walls. I really like fortress based infections maps so that's a plus. It seems really big, so a huge game with a bunch of players would be great. 9/10. Its missing something. What you got is great, but it needs some kind of cool looking structure on it. Don't get me wrong the fortress is original in places but you need like something cool looking on the roof. But, great job.
Wow, that is amazing forging. I give this 5/5 because the gameplay was to perfection and all of the intricate merging and interlocking is to perfection, I wish I could forge this kind of stuff lol. Keep it going I want more great maps from you!
Beautiful presentation. This is by far the best of your maps yet IMO. Other than a few than sticking out of the walls and such. (Which by the way DON'T affect gameplay really.) The map is perfect.
I really don't understand what people are refering to with the "Things sticking out of the walls" Is it the walls corner sides or what? I'm just slightly confused- one of you will have to show me what your talking about ^_^
Once again another brillaint map made by you. beleieve it or not, i actully got really excited just because i saw it was map by you. all the hardwork and effort you put in to this map really ***** off. nice job
Wow that is a nice bit of geomerging there. Though it iss weird that you would spend so much time geomerging and then have sloppy interlocking... thats like backwards. But the manor/haunted house/building infection maps have gotten overly redundant, and this, sadly, adds nothing new to the mix.
Needs waaaaaaay more Geo-merging This is the most amingly well forged mansion map i have ever seen infact it is one of the best map i have ever seen the interlocking and geomerging is alsmost flawless other than afew holes in the floor but it is just in some corners and not to big of a deal. I have not played a game on the map yet but it appears to play like all the other ones just a little smoother and way more astheticly pleasing overall i love the map. 100/10 i will nominate this map for a feature after i play a game on it.