Sandbox Burn Baby Burn on Disco Inferno

Discussion in 'Halo 3 Mini Game Maps' started by d4rkdemon, Jun 2, 2009.

  1. d4rkdemon

    d4rkdemon Ancient
    Senior Member

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    DISCO INFERNO
    another awesome map made by d4rkdemon + i2 ninja 4u

    description
    in disco inferno the humans drive round in circles around the zombie while he throws any grenade he pleases

    traits
    HUMANS
    everything normal except
    magnum start
    50% speed
    300% gravity
    ZOMBIES
    weapon pickup (yes)
    magnum start
    regenerating grenades
    300% gravity
    50% speed
    GENERAL
    3 lives per round
    10 rounds

    PICS
    human spawn
    [​IMG]
    advanced zombie spawn
    [​IMG]
    bowl
    [​IMG]
    zombie cage
    [​IMG]
    spectator
    [​IMG]

    note: fusion coils drop every ten seconds

    GAMEPLAY IS AWESOME !

    links
    map
    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=80578811
    gametype
    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=80578787

    thanks to danny for forging with me
    and thinks to all testers

    in testing sessions everyone wanted to play again

    PLEASE DOWNLOAD, RATE AND COMMENT
     
    #1 d4rkdemon, Jun 2, 2009
    Last edited: Jun 2, 2009
  2. UNSC Warden

    UNSC Warden Ancient
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    cant the mongoose get stuck by the cannon men and do the tin cups do anything except make it look good? and maybe add a flamethrower aswell as the firebombs
     
  3. Loscocco

    Loscocco Ancient
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    I had the same idea, except that the zombie has a missile pod- great minds think alike.

    I like the map, but i would suggest that you take out the teleporter or create a different way for the zombie to enter. The problem with the teleporter is that the zombie could think that he is funny and refuse to enter.... then you have a very annoying game.
     
  4. Jester

    Jester Ancient
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    To resolve campers, simply place the starting zombie in a box. Then, after 30 seconds or so, have kill balls spawn on the zombie starting area, and the human area. Presto, no camping!

    Looks quite fun, although perhaps too easy for the zombie. With more humans, it would get very crowded, and the slit windows would tend to hinder player movement. Also, is there any mechanism in place to prevent humans from simply walking?
     
  5. Flying Dice

    Flying Dice Ancient
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    I see two potential problems with this:

    First, that the zombie may either be not playing, or may decide to be a jerk and not go through the teleporter.

    Second, that the mongeese could get stuck on the mancannons; a possible solution the that would be to interlock small ramps with the outer part of the mancannons and the floor beneath them, making a smooth semicone.

    Apart from that, it looks decent enough, and the concept isn't incredibly common. I also like the fact that you let players respawn as spectators on their islands, rather than forcing them to watch other players' screens. 4/5.
     
  6. Souperintendent

    Souperintendent Ancient
    Senior Member

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    Cool! My only gripe is that the Zombie spawn is a bit... simple. Maybe a spawn where the zombie will spawn in a Tube along with the Teleporter.
     
  7. i2 hardcore 4u

    i2 hardcore 4u Ancient
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    As much as this was my idea from the start you turned it into a pretty neat map for your standards.

    The neatness could be better and maybe make a bigger bowl but...

    Apart from that this makes a fun mini game!

    NO problem for helping you make this map =)

    i2 NINJA 4u

    Edit:Just to back up the man cannons pulling you to them its a pure lies download the map and see for youself!
     
    #7 i2 hardcore 4u, Jun 4, 2009
    Last edited: Jun 4, 2009
  8. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    this problem brings up my thoughts too, because sometimes the mongoose can be stuborn and fall down the slope on a turn.

    Note: They're Man Cannons, NOT Cannon Men
     
  9. d4rkdemon

    d4rkdemon Ancient
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    1. no you dont get stuck cannon men
    2. if you read the post they are spectator thingies
    3.for how this map is made a flame thrower wont work

    yeah i will make a v2 and do that and more thanks for the suggestion
     
  10. EpicFishFingers

    EpicFishFingers Ancient
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    The only improvement I can say to your map after playing it with you, d4rk, is to make the bowl bigger. Not necessarily wider, but just make it have a bigger diameter so there are less collisions and more chance of survival as a human.

    Also, you might want to take a page out of Doog Nit's book for his race map remake of the Mario racetrack. He only let the fusion coils drop once or twice by spawning a wood bridge underneath the fusion coils to stop them constantly falling.

    Other than that though, this map is very fun. There is a slight gap between the mancannons and the floor of the bowl, but it only slightly hinders the driver because the mancannons can't actually get a grip on the mongooses. So yeah, good job d4rk. It was originally going to be called Breakfast, but this new name is much better!
     
  11. d4rkdemon

    d4rkdemon Ancient
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    1. yeah i might try to make it have a bigger diameter
    2. the wood bridge thing is cool ill do that
    3. break fast was just a prototype name i was in the middle of thinking of a proper one


    thanks for alll the suggestions people watch out for v2
     

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