Sandbox Tribulance

Discussion in 'Halo 3 Competitive Maps' started by Unsighted Milk, May 24, 2009.

  1. Unsighted Milk

    Unsighted Milk Ancient
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    Tribulance (New update)​
    tribulance is an 2-8 player ffa map on sandbox. recommended gametypes are koth, oddball, and slayer. (Update features no overshields or invisibility for less overpowered games).
    weapons

    2x spiker
    2x smg
    2x plahttp://www.forgehub.com/forum/images/ranks/traineelvl4.pngsma rifle
    1x brute shot
    1x br
    6x plasma grenades
    1x shot gun no clips
    1x overshield
    1x sword
    1x invisibility
    screenshots​
    Over view
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    red side [​IMG]
    blue side
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    Download - v1Bungie.net : Halo 3 File Details v1.1 http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=79518265
    made by unsighted milk tested by Dr. will smith, sham kapow, hardcorera88it, coman664, cookiemonstaman.
     
    #1 Unsighted Milk, May 24, 2009
    Last edited: May 25, 2009
  2. Prodigious 7k

    Prodigious 7k Ancient
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    This looks really good artistically and i bet it plays really well. I have got it qued for download. good job
     
  3. ehand88

    ehand88 Ancient
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    I really like how you did the smooth rounded corners of this map. This looks like it could be a decent FFA map, the only thing I dont really like about it is some of the weapon placement. For example the sword and invis are right on top of each other and the shotgun and OS are right next to each other. I think you should spread them out a little bit more. But that is just my opinion, overall it looks good.
     
  4. omgmlg

    omgmlg Ancient
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    this map looks really good indeed, I cant w8 to get on this tonight with some friends but until then, i can only comment on the looks and its aesthetic genious. It looks great 4.5/5
     
  5. Benji

    Benji Ancient
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    the rounded walls look amazing
    the only thing i would do is that the active camo and the sword are in the exact same spot
    thats pretty overpowered
     
  6. Unsighted Milk

    Unsighted Milk Ancient
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    Ok v1.1 is up, which features no more overshields or invis, hurray! thanks for the comments all.
     
  7. OhNoez64

    OhNoez64 Ancient
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    The Shotgun is next to the Overshield.
    The Sword is next to the Active Camo.

    WAY too over powered mate. Get rid of Either Camo or Overshield. Then, give the sword 1 clip. The sword will then counter the shotgun, and the overshield will give one the edge, and then it's even.

    I will download this when i can a grab a game on it, and then i will see if I have accually spoken wrong. But the way most maps work out, is the way i've said above.

    Otherwise, the Map geometry is amazing, and I love it.
     
  8. Benji

    Benji Ancient
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    Did you even read the post before you?

    Also swords can't have 1 clip
     
  9. Forge|Designer|C13

    Senior Member

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    Wow , i love the curved walls, think you should make them smoother thou because i reckon you could easily change it :) love it thou.
     
  10. Unsighted Milk

    Unsighted Milk Ancient
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    Thanks, there is however, a recent update that removed invis and overshield.
     
  11. Silva Sniper

    Silva Sniper Ancient
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    I played on it and you can improve greatly in one area,gameplay.While I was crushing the opponents I never could easily get around.There was a wall in front of me at every turn.So in a possible v2 you could put gameplay before asethics.Overall the map is not very average and guys please play on teh amp before you comment on it.
     
  12. GT: Old Rumple

    GT: Old Rumple Ancient
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    Shotgun with OS and sword with AC i think u should change that cuz first off it would cause ppl to be in both places most of the time and its not fair cause theyre a loaded spot ppl will be there alot and when they get the weapon and powerup they will get all the kills. U should change it in a V2
     
  13. Unsighted Milk

    Unsighted Milk Ancient
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    Thanks, im def gonna fix that in a v2, when i get enough time to free it up.
    and GT: Old Rumple, ready fixed that...
     

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