Sandbox Rhenium

Discussion in 'Halo 3 Competitive Maps' started by II ELITE II, May 21, 2009.

  1. II ELITE II

    II ELITE II Ancient
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    RHENIUM

    [​IMG]
    Created by II ELITE BR II.


    RHENIUM is a covenant themed symmetrical map that is designed for free for all games. It is set up for slayer, oddball and king and supports 4-8players.


    Weapon List
    Weapon-No. of-Respawn time-Spare clips

    Carbine-6-10 seconds-2 clips
    Plasma rifle-4-30 seconds-N/A
    Needler-2-90 seconds-2 clips
    Plasma pistol-2-45 seconds-N/A
    Sentinel beam-4-45 seconds-N/A
    Fuel rod gun-1-180 seconds-0 clips

    Equipment List
    Equipment-No. of-Respawn time

    Plasma-8-10 seconds


    Screenshots

    [​IMG]
    Overview

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    [​IMG]
    Fuel rod spawn
    (The FX were removed from these pictures to show the map more clearly)


    Action shots

    [​IMG]
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    A big thanks to the testers:

    HLOMAD2
    ChargingMuffin
    L4stM4nStanding
    antroz

    A special mention for Lemons Reloaded who was the first person to notice the link between the names of my maps, (other than EMPIRE) they are all named after lesser known elements.
    Thanks for taking a look at RHENIUM any constructive criticism is appreciated.





    YTTERBIUM
    [​IMG]
    Coming soon!
     
    #1 II ELITE II, May 21, 2009
    Last edited: May 21, 2009
  2. II cyanide II

    II cyanide II Ancient
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    Yay first post!! happy elite? well the map when i played it was very well forged and hectic for our 6 person ffa, love how smooth it is and looking forward to your next map!
     
  3. RichIBuildJumps

    RichIBuildJumps Ancient
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    Wow you forge a lot :) This looks as fantastic as the rest of your maps and I will definately DL this (currently Red Faction 3 demo-ing it up ;]). I'll queue it now and have a look through and tell you what i think :)
    R
     
  4. WOLF KILLA 192

    WOLF KILLA 192 Ancient
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    Great map well forged... I don't like the fuel rod... but thats just me... I like the high and low ground seems good for FFA, and warm up 4/5
     
  5. FullMetalJacket

    FullMetalJacket Ancient
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    Definately remember testing this one, it was awesome. Really fast paced FFA. Weapon layout is superb. The Fuel Rod is not overpowering because when you hardly have any time to reload. The aesthetics are beautiful aswell, really smooth, although I did find myself falling towards the Crypt a few times. Brilliant, elite. 4.5/5

    I really like the look of Ytterbium. Not a big fan of the name. Periodic Table again?
     
    #5 FullMetalJacket, May 21, 2009
    Last edited: May 21, 2009
  6. Ironsiide

    Ironsiide Ancient
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    your maps are pretty cool but you need more original names... even better elements if you isn't on using the periodic table, you picked like the five lamest elements out there lol
     
  7. FullMetalJacket

    FullMetalJacket Ancient
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    'Your maps are pretty cool' Yeah, great feedback
     
  8. DFS Faust

    DFS Faust Ancient
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    Nice Layout!!
    i love the covenant theme weapons.
    very unique idea.
    1 thing you did that i noticed because i did the same thing just yesterday is
    the large wedges your using for ramps looks kinda sloppy.
    But i found a solution. use huge wedges in the same place. its much smoother
    and it is less steep. you should try it it works wonders.
    you could also like create some sort of atrium arch's over the map
    for a more covenantesque feel. but thats just me.
    until i dl
    4.5 out of 5
     
  9. spazmonkey92

    spazmonkey92 Ancient
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    i really do like this mapp, was going to say somthing about lack of BRs but as the post above said, (covanent theme)

    so.

    this map is really well forged and FFA on it looks fun as heck.

    8/10 because of the effect
     
  10. sourdauer

    sourdauer Ancient
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    from the screenshotz it looks like you put a lot of time into this. your weapon choice is a little odd (fuel rod cannon?), but the layout looks too legit 2 quit. what i might recomend is adding some asthetic touches like merged columns or lights. one of my major complaints against sandbox maps is the lack of asthetics, because everything looks the same. keep up the good work, ur next map looks sick and ill definitely look foreward to it. if u need any help my gt is Sourdauer.
     
  11. superguh007

    superguh007 Ancient
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    I really like your use of verticality here. I think many mapmakers overlook the tactical possibilities a map gains when it has lots of different elevations. I get the feeling FFA on this map will consistently be varied and fun.

    As far as weapon selection goes, I've always been a big fan of the fuel rod, and I bet it works well on this map; there's plenty of angles to make cool bounce shots. The sentinel beams I'm less sure about. They're REALLY strong weapons, almost to the point where I'd consider them power weapons. Are you sure you want two of them on a map that already has a fuel rod gun?

    Anyway, great job overall. The forging is beautiful and I like the layout. You've got a download from me.

    P.S. For your next map, Ytterbium is super awkward-sounding. You should use Yttrium instead (they're named after the same city, I believe.)
     

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