Well I just got an idea about 20 minutes ago to make a puzzle map. The whole concept is there are 2 players, who must solve puzzles co-opperativle in order to kill themselves to move onto the next puzzly room thingy (got the idea from a game I'm designing in school). Anyway my problem is how to get the players to respawn in a specific order. If I place respawn points 2 to a respawn area, and then set the spawning order, lets say starting with 5 going to 1, would i always spawn at the 5 first? then the 4th? and continue in that order every time? Thanks in advance.
Then all players would have to do is wait until the barrel spawns, then suicide. Unfortunately I'm not sure how this could be done, sorry.
Honor system, viola. Or a chain reaction at the end of each level! Ex. throw grav lift in chute, fusion coils in chute blow up, which unblocks a teleporter, and then BAM!
That could work, but for like half the puzzles the players spawned in different rooms so I'd run out of teles kinda fast.