__________________________________________________ BRIDGEON __________________________________________________ Created by: Joe is Outside Recommended Gametype: Capture The Flag, Assault, Team Slayer Recommended number of players: 8-12 Download link: Bridgeon Map description: Recent events have exposed us to yet more Covenant military technology, much of it more powerful than previously encountered. About my map: This map is a variant of Sandbox, same weapons, same equipment, same power up and same vehicles. There is 2 bases and a huge bridge in the middle of the map. eight to twelve players are recommended for my map but it can support players below or above my ideal player count. The standard gametypes that my map support are: Team Slayer, Capture The Flag and Assault. Weapons Weapons on Map (Default) x6 x2 x2 x2 x8 x2 Vehicles on Map (Default) x2 x4 x2 Equipment on Map (Default) Bubble Shield x2 Power Drain x2 Regenerator x2 Gravity Lift x1 Power-ups on Map Overshield x1 *Respawn rates and spare clip amounts are the same as Sandbox* Screenshots: Overview of the map. One of the two bases (red base). The geomerged bridge. Behind one of the two bases (red base) and the flag. One of the two rockets launcher. Downloads: Bridgeon
Dang. Bungie should have made the original sandbox like this. The only thing I have a concern about is the only way to get a warthog or chopper to the other side is through the middle tunnel or up onto the dunes. You should make another tunnel for good gameplay. Interlocking and Geomerging is great. 9/10
No there is three tunnels through the middle... if you look at the second to last picture you can see a tunnel on the left... and if you look at the first picture you see that there are three. Anyways nice map good geoforging. the only thing i don't like about the map is that you have to go up to the side to get on the brige. other than that good map 4.5/5
WOW this is really good. It is not too often we find maps that have good gameplay with all classic gametypes. I hope I can get come people to play this map with me later today. The weapons placed on are just perfect. I would say this is feature worthy.
This really goes to Gun Down, but, I'm pretty sure there are at least three passes under the wall. If there isn't, then, there needs to be, no doubt. I do love the geomerging on this map, I know how hard it is on Sandbox. My own critique would be that you should spend some more time on the bases and interlock everything so that there are no cracks for grenades to get lost in. I would also ever slightly lower those walls used as a roof into the rest of the structure that way you can get a little bit of budget back by not having all those "wedges" and extra walls. I know this would take a lot of effort and time, but that's what I would do to make this map better.
This is a great map. I really like how you geomerged the bridge and added so much detail. The bases are a bit plain but the bridge in the center makes up for that although it seems that who ever controls the center will win by no doubt.
Very good looking map. I really like the middle bridge. It divides the map nicely and the tunnels are great. Just so you know, the title link leads to a file called Crackhouse. I doubt this was intended.
This looks pretty good. I like the bridge idea and the way its setup, but it looks from the pics like the only way to get on the bridge is the 2 far sides. I think it would be better if you had a couple of jump ups or ramps between the middle tunnel and the other tunnels. Thats just my opinion though. The weapon choice and placement doesnt seem to be bad at all, as long as you set them with decent respawn times. You did do that right? Too many maps have looked good but sucked for gameplay because all of the weapons and vehicles were still at the default 30 sec. respawn rate. You should add in the respawn rates and spare clip amounts to the weapon list. Thats very important IMO. Other than that looks like a fun, sturdy map. Ill check it out.
I really like the looks of this and the map looks well balanced out and not too cramped, What i like about this map is the geomerged bridge with the tunnel, it seems like a really good feature to the map and i havent seen this on many sandbox maps. Overall i rate this 9/10 and will be downloading it too. Nice job
looks like a great map and as for the guy who said there is only 1 tunnel I'm very sure there are 3 looks closely at different pictures... in the angled parts along the wall there are tunnels there too lol... so gameplay looks really good and I can't wait to try this out! Oh and nice geomerging I suck at doing that (as in I can't do it) lol =)
I really like this. Looks very balanced and seems like the gameplay would be fun. I agree with titmar (i believe it was him up there^^) in that you should add more ways up to the bridge. If there aren't already. I don't see any but please correct me if i am wrong. I like the geomerging and interlocking. They add to the feel of the bridge and i think it would really add to gameplay. Overall, good work on the map.
I love! Dunno but it reminds me of Waterworks o.0 Very fine geomerging ( I wish I knew how to merge well in sandbox ) and interlocking which make the map very fine looking. Gameplay must be awesome. I will certainly download this one. Actually I've been working with a map with an inspiration of Waterworks but I guess it cannot get any better from this. Cannot believe I'm giving this but 10/10 This should be featured.
This Is a great Map and The game play on this map is unbelievable. I'd say this is the best Non sky bubble map on sandbox in a while! There is are a few problems... You cant get on top of the bridge very well.
The respawn rates and spare clip amounts are all the same as Sandbox. For vehicles, equipments, weapons, grenades and power-ups. Yes, there is 3 tunnels, but only the middle tunnel can be crossed by the warthog, and the other tunnels can be crossed by the mongoose and the choppers. This is what I wanted to do, I don't wan't everyone fighting on the bridge, and like this, at the beginning of the game there is like a little war for the overshield, and this is pretty funny. But you can always Grenade Jump easily to get on the top of the bridge or bring a vehicle.
Pros: This is one of the best ground level sandbox maps that i have seen. I could see some really good CTF and neutral assault going on here. Can not wait to play. Cons: You should place some small blocks near the bridge so you do not have to go on the dunes to get on the bridge. Though I can see how game play could be focused differently if you left it the way it is instead of focusing on getting on the bridge. 4.5/5
really nice map. the best part of the map, that i would say, is the middle. thats aan awsome walk way, i like how its all merged, its great u put in the sand also. with the amount of vehicls and the way the walk way is, bascilly the clearest way is to go completly around the map, which is a little down fall with that walkway,but there is tiny tunnels there, so some vehicles can go through there. ell i cant exactly see that many flaws. gerat job on the map.