Map Title: Stampex Description: Two base, Snipers, Rockets, Blue base, Red base, Top mid, Bottom mid, Blue sniper caver, Red Sniper Cave, Overshield, and alot more. This map uses all MLG game variants. Recomaneded for this map is about 2-8 players. Thanks every one for taking a look, This is our first map we've ever made. Later! Map Credit: Tx Chaos/PROxWEEZY and II Awsome O II Weapons Battle Rife x8 Sniper rifle x2 Spiker x2 Carbine x4 Needler x2 Overshield x1 Rockets x1 Pics Red Base Overview Overview of blue base Top Mid and Rocket Spawn Overshield spawn and bottom mid Bottom red (bottom blue is the same) Sniper Cave, Blue (red is the same) Red Lift (blue the same) BR ramp 1, oddball spawns underneath the bridge. Front blue Front red Download Stampex: HERE! Gametype: Any game type can be played, MLG and all. (made for MLG gametypes) Action shots comming soon!
Well at least you didn't mess up your first post, although it could use some work, as in What gametype you would use, a weapons list and players used etc. From what i see this maps structures are designed pretty solidly. You could really use some interlocking though. 3/5
This looks okay, to give people a better idea of the map add a weapons list and overview shot. And like Remii said, interlocking always helps and for help on it visit forging 101. 3.5/5
nice map dude! 5/5 Love the interlocking. I recomend this map. I like the beaver creek style. nice work.
wow not alot of poeple are getting a goo length on this map to help you out. well i was windering since this can work for MLG gametypes, why not create it so it can be an MLG map, becasue it looks liek a fun map for that kinda game. For the fusion coils near the sniper, to me, it seems to be a little over powering with two of them, maybe lower to one? but i dont know, i have not tryed out the map. Like some other peple said it could also use some interlocking to create a smooth surface. For the whole map, i really like the game layout. ooh it would be cool to have some callouts, im sure you can be creative with that. but great job with the map. im DL'ing
Everybody keeps saying that it needs interlocking but almost everything is interlocked. Yea i might reduce the fusion coils to 1, once you've played the map feedback is appreciated
no what people mean by you need to interlock is that, you need to interlock like your ramps and stuff so there more smooth. also please make a v2 of this when you progress in forging i would love to see this map again in the future whith some sik nasty geos and merges. if you need any help or maybe want to co forge hit me up. EDIT: I like the wepon change i believe it gives the map a tottaly diffrent feel. nice work