Halo 3 MLG Standards: Weapons/Powerups allowed and why.

Discussion in 'Halo and Forge Discussion' started by DeathstarsOG, Dec 14, 2008.

  1. G043R

    G043R Ancient
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    Hey ... i'm not arguing on which side I'm just saying from my point of view... Usually when i place A SB i treat it like a balance to the Brute shot.... no the PR basic because of the rate of fire power you and deal to a target quickly....

    See if a SB is as useful as a rocket on a map ... i would probly translate that it would compare well to a brute shot....

    Story short SB thou not as long of a blast ...focus on the strength of the round... rockets only last for a short bit in MLG .... SB would add more to the lenth of that power weapon...as well challange the skill of even a sniper across the map... so I'm not a nay saying this...

    Lets test it?`=
     
  2. DeathstarsOG

    DeathstarsOG Ancient
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    I see what your saying but the SB isn't in the same class as the rockets. The rockets are a one hit kill that can finish more than one enemy per shot. The SB does not have this quality therefore it wouldn't ever be considered to replace rockets. I do believe the SB is a great team weapon and can be usefull and testing could be done in future forged creations to make it play right.
     
  3. Ladnil

    Ladnil Ancient
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    I was just rereading this thread after linking it to somebody, and I think a good add would be that the Carbine can be used to create a callout if you place it in a distinct location with no other easy callout like Red Blue A or B. And since it is very similar to a BR, you can place it almost anywhere you feel like without unbalancing anything, unlike a snipe or mauler.

    "One shot carbine" works equally as well as "one shot snipe" or "two at mauler."
     
  4. DeathstarsOG

    DeathstarsOG Ancient
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    Glad to see this finally got stickied. I may do a write-up for items next.

    And to the above poster, you are correct, weapons can all be great for callouts especially in foundry creations where the scenery is much more bland.
     
  5. DC Gold

    DC Gold Ancient
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    Great thread, really great.
     
  6. Canadians360

    Canadians360 Ancient
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    Hey I checked out this thread since I've been looking for answers on mlg weapon specifics such as the plasma rifle. Ihave to say this is a great thread but also point out to those discusing the use of the SB that there is a competative group that is trying to perfect the use of the SB. The group is called B.U.N.G.L.E and has maps and gametypes that heavily feature the SB in competative play. They are featured on bungie and are aparently having a huge tournament this summer winner = $4 million. I thought anyone who was interested in the SB idea should check it out.

    If anyone wanted to integrate the SB I would start their but even this group needed to create a very diffrent gametype and map stile to use the SB in Competative play. I feel for the SB to function in MLG it would need to be placed like a carbine which unfortunately I don't think will hapen not to say it can't.
     
    #46 Canadians360, Apr 21, 2009
    Last edited: Apr 21, 2009
  7. Star iz Legiit

    Star iz Legiit Ancient
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    Yes, but that is off topic a little bit.

    And that must have taken you hours to post,lol.

    But now what I have to say, is that the laser should not be placed on an MLG map in anycase. It over powers everything and has much more accuracy than the rocket launcher. It does have a charge time, but when you are sitting back on your own base just picking people off, it is very easy to use. The sniper has a much smaller cross hair and there fore is much more diffucult to use. The laser would not be good for MLG
     
  8. Canadians360

    Canadians360 Ancient
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    I feel that the sparten laser might be possible but difficult to pull of. The one draw back no one has mentioned is that a sparten laser can't work well in vulnerable places like a sniper. The red tail would have every player firing at the laser guy and would also remove the need of teamwork to find and kill someone with a power weapon. The battery with a sparten laser to me does create a problem since Drop Spawning it would create multiple lasers which would real slow game play and just having one could not be timed well and a sparten laser would really need to be timed.
     
    #48 Canadians360, Apr 21, 2009
    Last edited: Apr 21, 2009
  9. DeathstarsOG

    DeathstarsOG Ancient
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    Well the Laser is more of an anti-vehicle weapon than acting as a snipe does. The problem really with it being incorporated into MLG is that it tends to promote players to stay out of the action. The charge time makes it useless when you are in a heated battle so people will just stay back. Where as sniper or rockets can be used at any range, point and time. While I don't ever see Laser accepted into MLG's arms, it could have some potential on a map designed for it(Just like the SB).
     
  10. Pegasi

    Pegasi Ancient
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    Exactly, the Laser is really an anti-vehicle weapon at heart, making it pretty un-MLG right off the mark. Whilst it does have some merit as an anti-infantry weapon, being one hit kill, it's mostly used in this sense in much larger outdoor maps with a good deal of open space, again this isn't a very MLG principle so I can't see the Laser ever really being a viable choice for a true MLG map. Quite frankly, in the context which MLG is based upon, it isn't that much of a power weapon.
     
  11. datmorganman92

    datmorganman92 Ancient
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    Great thread!
    I would love to see the SB used in a map. It is a powerful weapon in a small map and it has great shield draining abilities! It's uses could be many, in a 1v1 when coming up on a lone player you will destroy him at short range with the SB but in a larger area you will get 4 shot no prob. Another great use would be harrassing the sniper, since it has the range you can just "poke" him with little beam shots and throw him into cover, forcing him out of the battle at large. And a used that was not mentioned yet was the blindside, i mean when you come up in a map on 3 guys you just hit each for a little bit and it's like you just 3 shotted 3 guys, making for really easy team BRs... I feel like the SB should be more compared to the Mauler, except with some range, like the mauler it has power, yet for some it really isnt that preferable
    there's my 2 cents :D!
     
  12. parkin21

    parkin21 Ancient
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    stick with the original mlg rules. if there is one mauler respawn time is 120 and 2 spr clips, rockets and snipe always have 2 spr clips. red os is not used on any official maps, so why should it be used on yours? plasma pistol is only on maps where a sword used to spawn. max amount of playable powerups is ONE no more, and never the same type. on large maps place a custom, and on small place a camo. prove to me one official mlg map with 2 powerups. plasma rifles and magnums will never be used, so don't add them. the sniper ALWAYS has 2 spr clips. These are just official map spawns and placement
     
  13. Ladnil

    Ladnil Ancient
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    I really, really wish I could neg rep you right now.

    "if there is one mauler respawn time is 120 and 2 spr clips"
    MLG guardian, 150s respawn time, 1 spare clip.

    "rockets and snipe always have 2 spr clips"
    Rockets have one spare clip on Construct, Narrows, and The Pit.

    "plasma pistol is only on maps where a sword used to spawn"
    Purely coincidence that it has worked that way so far. The PP is on maps that have a custom, in order to counter the custom. The sword spawns on those maps (The Pit, Construct) happen to be good places for the PP. There is no rule saying you can't place the PP somewhere else.

    "max amount of playable powerups is ONE no more, and never the same type."
    First, this sentence makes no sense at all. Second, there is no rule banning multiple powerups. The powerup happens to work better as an incentive and a point of interest with just one, so it is a good idea to use just one.

    "plasma rifles and magnums will never be used, so don't add them"
    I think you're probably right that they likely will not enter the pro circuit, but nearly all maps forged for MLG style gameplay will not enter the circuit either. There is no rule in MLG banning the PR, so if you can make a map where it is useful as an efficient teamshooting tool, it is ok.

    "the sniper ALWAYS has 2 spr clips. These are just official map spawns and placement"
    So far, the sniper has had two spare clips when it is included, but that is not required. And no, nothing you said is "official" in any way at all.
     
  14. Love Slice

    Love Slice Ancient
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    I love you. You pretty much said everything that needed to be said. It really annoys me when people talk about MLG when they have no idea what it really is or how it works.
     

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